Resistance: Fall of Man

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This article is about the first game in the Resistance series. For the video game series, see Resistance (series).
Resistance: Fall of Man
Resistance Fall of Man.jpg
European box art
Developer(s) Insomniac Games
Publisher(s) Sony Computer Entertainment
Composer(s) David Bergeaud
Series Resistance
Engine Insomniac Engine 1.0
(Physics System integrated)
Platform(s) PlayStation 3
Release date(s)
  • JP November 11, 2006
  • NA November 17, 2006
  • EU March 23, 2007
Genre(s) First-person shooter
Mode(s) Single-player, co-op, multiplayer, and online multiplayer
Distribution Blu-ray Disc

Resistance: Fall of Man is a 2006 science-fiction horror first-person shooter video game for the PlayStation 3. It was developed by Insomniac Games and published by Sony Computer Entertainment. The game is set in an alternate history 1951, and follows Sergeant Nathan Hale as he and the human resistance forces attempt to drive a mysterious alien-like invasion out of Britain. The story continues in its sequel Resistance 2.

The game was originally developed under the title I-8, as it was the eighth title to be in production by Insomniac Games. It was released as a PlayStation 3 launch title in Japan on November 11, 2006, in the United States on November 17, 2006 and in Europe on March 23, 2007. Resistance had positive critical reception, garnering particular praise in view of its status as a launch title[1] and winning several awards, as well as being the first PlayStation 3 game to sell over one million copies, followed immediately by MotorStorm.[2]

Sony and Insomniac Games have since become embattled with the Church of England for using interior shots of Manchester Cathedral to recreate the building within the game, as well as "promoting violence" within the building. Resistance was Insomniac's first game to receive M for Mature by the ESRB.

The game, along with its sequels Resistance 2 and Resistance 3 shut down its online servers on April 8, 2014.

Plot[edit]

By 1949 an alien race known as the Chimera spread throughout Europe. Originating in Russia, the creatures propagate by infecting humans virally; mutating them into fellow Chimeran breeds. Their rapid infection and warfare overwhelm the continent as nations fall. Within months, the Chimera cross the English Channel by digging tunnels underneath and invade the United Kingdom, which quickly loses the war and has its troops scattered to military bases and outposts.

In 1951, the game begins with the protagonist Sgt. Nathan Hale, on his way with a large United States task force, to retrieve a secret weapon that the British claim can be used against the Chimera in exchange for supplies. However, soon after landing in York, the forces are ambushed by the Chimera and the remnants are quickly wiped out by a Chimeran spire attack, which unleashes insect like creatures that infect all of the soldiers. Hale, the only survivor, resists the full effects of infection and does not go into a coma. Instead, he possesses increased strength, health regeneration and gold-colored irises, somewhat like the Chimera.

Hale continues on his mission, meeting and rescuing Captain Rachel Parker while escaping from a Chimeran biological conversion center in Grimsby. Parker then assists Hale over the radio for the rest of his mission.[3] Hale and the British forces eventually manage to recover the secret weapon in Manchester and deliver it to one of the resistance's headquarters in Cheshire, only to find it under attack by Chimeran forces. It is revealed that the secret weapon is actually an Angel, a Chimeran creature that British Intelligence was able to capture. The Angels are the most powerful form of Chimeran creature, thought to control the rest of the Chimera forces through a form of telepathy. The Angel attempts to enter Hale's mind, but he manages to shoot the creature in the head with his rifle, killing it.

Hale proceeds with the war effort, assisted by Lieutenant Stephen Cartwright, a British Royal Marines Commando. The two of them eventually discover that the Chimera have established a series of metallic towers containing Angels throughout Britain, all inter-connected by a series of underground power conduits. Evidence indicates that the towers were excavated, not constructed, adding more mystery to the origin of the Chimera. After helping the resistance evacuate their last major stronghold in Bristol as the Chimera wipe it out, Hale enters the underground Chimeran tunnels and discovers that the main tower in Britain is located in London. Hale deduces that destroying this central tower will result in the total defeat of the Chimera in Britain.

The British and American forces launch one final desperate attack against the main Chimeran tower in London. Hale manages to reach the top of the tower and destroys its central reactor, resulting in a massive explosion that obliterates the tower. This sets off a chain reaction along the Chimeran conduit network, destroying all the towers in Britain and killing all of the Angels inside. With the Angels dead, the remaining Chimeran forces quickly die off within minutes. Britain is saved from the Chimeran occupation.

Hale is presumed to have been killed in the explosion and the Americans list him as killed in action. Parker is not convinced, though, and believes that Hale may have managed to survive somehow. Hale is in fact alive, walking through the snow with only a single grenade. Suddenly, he is intercepted by a squad of soldiers wearing an unusual insignia, appearing to be special forces. Hale briefly contemplates killing them as well as himself with the grenade, but ultimately drops the grenade and allows himself to be taken by the soldiers, flying away in their transport helicopter.

Gameplay[edit]

Gameplay image, facing a Chimeran Hybrid. The player is using the XR-005 Hailstorm.

Resistance: Fall of Man is a first-person shooter set in an alternate history. Many of its gameplay features stem from this, most notably the weapons. Some weapons are based on real weapons circa the 1950s, while some weapons are futuristically altered in accordance with the game's storyline. Insomniac Games has combined its passion for creating exotic weapons and vehicles, such as those found in the Ratchet and Clank series, with its proprietary development engine and physics system to create unique human and Chimeran weaponry. Each weapon provides a unique play style and strategy. An example of this is found with the Auger (Chimeran). The primary fire for this weapon is simple rapid fire, but the bullets burrow through walls, actually coming out stronger on the other side, opening up a whole new level of strategy. The secondary fire creates a barrier that is resistant to all bullets but its own. In addition to the usual short- and long-range weapons, the game features several different types of grenades, with both historical and futuristic varieties. For example, one grenade, known as the Backlash grenade, is capable of creating a dome-shaped barrier, where the player can enter for cover. The barrier reflects shots from opposing Chimera. Some weapons are not available on the first play-through of the game but can be found at certain locations on replaying the game.

The game features melee attacks, and the motion sensing feature of the SIXAXIS controller is used for a number of things including shaking off enemies that grab onto the player, shaking off tags and flames in multiplayer, and quickly bringing up a map or leaderboard in a multiplayer match. The player also has access to turrets and a drivable jeep with a gun turret on certain levels. The game was also on Sony's list of titles to receive an online update to support the vibration feature of the DualShock 3 controller for Japan, North America, and Europe.

There are also skill points that can be earned throughout the single player game. These are awarded for certain actions that are hinted at by their titles; however, the specific details are not revealed until the skill point is actually earned. There are generic skill points that can be earned during any single level, and some that are specific to certain levels of the game. Each task is worth a different number of points which are used to unlock additional media for the game. The requirements for the skill points are not told to the player until unlocked making it more difficult to achieve these points

In addition, multiple Intel documents can be found scattered throughout each level. These give the player an insight into what has happened, is happening, and will happen.

Multiplayer[edit]

Resistance: Fall of Man features a multiplayer mode for up to 40 players online with a 4 player offline.

The multiplayer runs at a locked 30 frames per second, offline and online, no matter what happens in-game.[citation needed] Multiplayer games have little to no latency (subject to player's connection and host location), even while playing the 40 player online due to the implementation of dedicated servers across the PlayStation Network.[4]

The multiplayer version of the game also enables players to create their own clan, create their own matches (custom games) or join pre-set games (Ranked Games). While in games, players can talk to their team mates by using a Bluetooth or USB headset. Text chat is also enabled in pre-game lobbies.

The online multiplayer has an integrated friends system which allows players to add one another without becoming friends on the PSN. The online friends list shows a player's friend to be either In Lobby, staging or in-game. From here players can Invite to Game, Invite to Party or Send a Message. This in game system allows for user-friendly interaction between friends and bypasses the need for players to exit the game to talk to friends; a feature that was absent from most other PS3 titles, until system firmware 2.40 was released.

The online servers for the game were closed on 28 March 2014 and the online multiplayer is now unavailable.[5]

Downloadable content[edit]

On June 7, 2007, a spokesperson from SCEA posted a message on MyResistance.net, informing players that complications had arisen and that the Worldwide Update and map pack had been delayed for an unspecified amount of time. However, the spokesperson did mention that it was only for a short period of time.[6]

In addition to the above maps, Insomniac made available two additional maps on June 29, 2007 in one map pack for $7.99 USD, $8.99 CAD, £2.99 GBP, €4.49 and $7.45 AU.

An additional map pack was released on November 29, 2007 that includes two additional maps for the price of $4.99 USD.

As of December 11, 2008, all map packs for Resistance: FoM were made available for free as a holiday gift from Insomniac due to the release of Resistance 2.

Maps[edit]

There are many different places the player can play during the game, all of which are based on places in England. The maps all vary in size and some of the more popular locations such as "Nottingham" and "Grimsby" come in four different sizes.

Just a few days after releasing Patch 6, Insomniac Games unveiled two new maps for Resistance: Fall of Man for the PS3. The two maps, Bracknell and Axbridge, will be suitable to all types of games and can accommodate from 8 to 40 players per round.

Bracknell is an all-interior map where players battle it out amidst the backdrop of Chimeran node and Widowmaker breeding grounds, perfect for vertical and close-quarters combat. Axbridge, on the other hand, is a narrow corridor with two human bases on each end. Aside from good sniping spots, the Axbridge map also provides the perfect venue for close-quarters combat.

Each map pack is available, now free, at the PSN Store and due to Resistance 2's release, no new map packs are being scheduled for Resistance: Fall of Man.

Rumble[edit]

In November 2007, an update for the game was made available that enabled rumble functionality for DualShock 3 controllers.[7] However, it is no longer available after the online multiplayer servers shut down on April 8, 2014.

Ranked Matches[edit]

Ranked matches automatically place players in a match from a chosen category. The matches intend to group players whose ranks are the same or very close together, to make the matches competitive. Ranked matches give the player experience, which will allow the player to move up different ranks. As the player moves up ranks, special rewards are unlocked for their character.

There are three categories the player can choose from, each with its own modes with one the player will automatically be placed in. The three categories are:

  • Free-for-all: In this category there is a deathmatch mode, which is a simple free-for all deathmatch. There is also conversion mode, an elimination game type.
  • Team Deathmatch, is the second selectable category which directly takes the player to a Team Deathmatch where two teams battle to see who can get to the point objective first (Normal scoring) by killing the members of the opposing team. Map Pack Mayhem was recently added to the Team Deathmatch game mode.
  • Team Objective: When selecting this category the player will either be taken to a Meltdown, Capture the Flag, Breach or Assault game type. The most common mode the player is automatically taken to is Meltdown, in which two teams fight to capture nodes.

Custom Matches[edit]

The multiplayer for Resistance also allows highly customizable unranked matches, known as 'Custom' matches allowing the hosts to set different parameters such as hit points, weapon sets and others. Custom matches already in progress can also be joined and the player can join matches of his/her choice with a filter that detects matches meeting the player's chosen criteria. Other Players can also be invited to games using the buddy list. Custom games do not have much XP to gain as opposed to Ranked matches.

Offline modes[edit]

The offline (split screen) multiplayer also features a range of modes, These include: Deathmatch, Team-Deathmatch, Capture the Flag, Breach, Assault, Meltdown and Skirmish. In all of these modes the player can decide the map they play the game on, the time limit, the number of lives, the teams (if applicable), the points limit and plenty of other variables.

Resistance's competitive multiplayer does not feature the vehicles found in the game's Campaign mode.

Resistance: Fall Of Man also features an offline co-operative mode that allows players to play through the campaign mode with a friend.

Different species[edit]

While playing online the player will either be assigned to the Human or Chimera species, each of which has its strengths and weaknesses.

Development[edit]

The game was previously known as I-8 when a demo of the game was first shown in E3 2005 as a World War II-inspired, alien-infested first-person shooter. Insomniac Games, who developed the Spyro and Ratchet & Clank series' of video games, were going to be developers of the game. A new demo was shown by Sony Computer Entertainment in the Game Developers Conference (GDC) in March 2006. The new demo was in real-time, demonstrating the gameplay, graphics and effects like bump mapping. Insomniac was said to "love the Blu-ray's contribution of tremendous space to gaming". The team also "loved the multiple simultaneous processor units".[8]

Officially-renamed Resistance (Fall of Man), it was unveiled as part of Phil Harrison's "Beyond the Box" keynote address, and was fully playable on the GDC stage. Insomniac President Ted Price spoke about the benefits of PlayStation 3, the advantages of Blu-ray storage, and the reasons that his team at Insomniac decided to develop for Sony Computer Entertainment in the next generation. It was also officially revealed that Resistance would be released before the end of 2006, but no information about it being a launch title.[9]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings 86.70%[20]
Metacritic 86/100[1]
Review scores
Publication Score
1UP.com A-[10]
Eurogamer 6/10[11]
Famitsu 33/40[12]
Game Informer 9.5/10[14]
GamePro 4.5/5[15]
GameSpot 8.6/10[16]
GameSpy 4.5/5[17]
GameTrailers 9/10[18]
IGN 9.1/10[19]
X-Play 5/5[13]
Awards
Publication Award
PlayStation 3 Game of the Year 2006,[21] IGN
Best First-Person Shooter on PlayStation 3 of 2006, IGN
Best Graphics Technology on PlayStation 3 in 2006, IGN
Best Original Score on PlayStation 3 in 2006, IGN
Best Use of Sound on PlayStation 3 in 2006, IGN
Best Online Multiplayer on PlayStation 3 in 2006, IGN
Most Innovative Design on PlayStation 3 in 2006
GameSpot's Best and Worst of 2006 – Winner of Best PlayStation 3 game[22]
52 Games We'll Still Be Playing From 2006 selection [1], Gaming Target
Game of the month award (Tie) and top 50 games of 2006, Game Informer
PlayStation 3 Game of The Year, Shooter and Online Multiplayer,[23] GameSpy
Top 10 controversial games, Yahoo Games

Resistance: Fall of Man received highly positive reviews from critics. The game received an average score of 86.52% and 86/100 on aggregating review websites Game Rankings and Metacritic.[1][20]

Within the first few hours of the PS3's Japanese launch, the game had already received praise from some publications. Famitsu gave the game a 33 out of 40. IGN was the first Western site to review the game, giving it a 9.1 out of 10 with reviewer Jeremy Dunham declaring that while other consoles had to wait years to get their killer app, "PlayStation 3 users get theirs on day one."[24] Game Informer has given Resistance a 9.5 out of 10. GameZone gave it 9.5 and GameSpot gave it an 8.6.[25]

Following closely GameBrink.com posted their review, giving it a 91 over 100.[26] However, the scores at the time of European launch were less brilliant, and the OPM UK gave it 7. IGN UK gave it an 8, compared to 9.1 at the US launch. Gamesradar.com (also known as cheatplanet.com) gave Resistance 8/10. Eurogamer gave it one of the lowest scores recorded, at 6 out of 10, with the general complaint being that, while functional, and even occasionally entertaining, the game completely failed to innovate.

Controversy with Manchester Cathedral[edit]

The combat scenes that take place within a virtual representation of Manchester Cathedral in England caused controversy with the leaders of the Church of England. They claimed its depiction to be desecration and copyright infringement, and that it was inappropriate of Sony to allow players to fire guns in a city with a gun problem. They have made several legal threats against Sony.

Sequels[edit]

Resistance 2[edit]

Main article: Resistance 2

Resistance 2 is the direct sequel to Fall of Man. It continues the story of Nathan Hale as he defends the United States from the Chimera. Multiplayer in the game now supports up to 60 players online and up to 8 players in co-op mode.[27] The game was released in North America on the November 4, 2008.

Resistance: Retribution[edit]

A spin off sequel, called Resistance: Retribution, was announced on July 15, 2008 at Sony's E3 2008 press conference. It is a third-person shooter for PlayStation Portable and has been developed by Sony Bend, better known for developing the Syphon Filter series. The story takes place in Europe following the destruction of the Tower of London and features returning characters from Fall of Man as well as the new protagonist named James Grayson.[28] It was released March 17, 2009 in North America.

Resistance 3[edit]

Main article: Resistance 3
Billboard advertising Resistance 3 spotted in Shreveport, Louisiana.

On October 11, 2009, the website Joystiq reported that a billboard advertising Resistance 3 was spotted in Shreveport, Louisiana.

Resistance 3 was officially announced on August 17, 2010 during Sony's Gamescom 2010 press conference along with a live-action trailer. It was released in North America on September 6, 2011.[29]

Resistance: Burning Skies[edit]

Resistance: Burning Skies is the second spin-off in the Resistance series developed by Nihilistic Software. It was released on the PlayStation Vita in May (NA, AU), June (EU) and July (JP) 2012.

See also[edit]

References[edit]

  1. ^ a b c "Resistance: Fall of Man". Metacritic. Retrieved June 13, 2007. 
  2. ^ "'Insomniac Full Moon Show – 17 May 2007' (podcast)". Retrieved May 21, 2007. 
  3. ^ This profile from PlayStation: The Official Magazine verifies much of the character's fictional biography and demonstrations the extent of coverage she has received in previews of the game.
  4. ^ supadupagama. "Resistance Fall of Man has 40-player online multiplayer". videogamesblogger.com. Retrieved October 22, 2006. 
  5. ^ http://www.eurogamer.net/articles/2014-01-06-sony-turning-off-gran-turismo-5-resistance-servers
  6. ^ Kotaku – Resistance, Motorstorm Updates Pushed Back
  7. ^ Caron, Frank (November 1, 2007). "Resistance patch adds fixes, rumble... and screenshots?". Ars Technica. Retrieved December 14, 2008. 
  8. ^ Nix, Marc (March 22, 2006). "GDC 06: Resistance Shown". IGN. Retrieved September 7, 2011. 
  9. ^ Dunham, Jeremy (March 22, 2006). "GDC 06: Eyes-on Resistance". IGN. Retrieved September 7, 2011. 
  10. ^ Lee, Garnett (November 13, 2006). "Resistance: Fall of Man". 1UP. Retrieved September 5, 2009. 
  11. ^ Reed, Kristan (March 22, 2007). "Resistance: Fall of Man review, page 2". EuroGamer. Retrieved September 5, 2009. 
  12. ^ Orry, James (November 1, 2006). "Famitsu reviews first PS3 games". Videogamer.com. Retrieved September 5, 2009. 
  13. ^ Sessler, Adam (November 17, 2006). "Resistance: Fall of Man Review". G4TV. Retrieved September 5, 2009. 
  14. ^ McNamara, Andy. "Resistance: Fall of Man". Game Informer. Archived from the original on May 13, 2008. Retrieved September 5, 2009. 
  15. ^ Sid, Vicious (November 16, 2006). "Resistance: Fall of Man". GamePro. Archived from the original on 2008-09-24. Retrieved September 5, 2009. 
  16. ^ Kasavin, Greg (November 15, 2006). "Resistance: Fall of Man Review". GameSpot. Retrieved September 5, 2009. 
  17. ^ McGarvey, Sterling (November 20, 2006). "Resistance: Fall of Man". GameSpy. Retrieved September 5, 2009. 
  18. ^ "Resistance: Fall of Man". GameTrailers. Retrieved September 5, 2009. 
  19. ^ Dunham, Jeremy (November 10, 2006). "Resistance: Fall of Man Review". IGN. Retrieved September 5, 2009. 
  20. ^ a b "Resistance: Fall of Man Reviews". Game Rankings. Retrieved May 26, 2008. 
  21. ^ "Best of 2006: Overall PlayStation 3 Game of the Year". IGN. Retrieved January 12, 2008. 
  22. ^ GameSpot Best and Worst of 2006: Best PlayStation 3 Game
  23. ^ GameSpy's Game of the Year 2006: PlayStation 3
  24. ^ Dunham, Jeremy (November 10, 2006). "Resistance: Fall of Man Review". IGN. Retrieved November 11, 2006. 
  25. ^ Kasavin, Greg (November 15, 2006). "Resistance: Fall of Man Review". GameSpot. Retrieved January 12, 2008. 
  26. ^ Iwata. "Resistance : Jinrui Botsuraku no Hi (Japan) Review". Gamebrink. Archived from the original on July 16, 2007. Retrieved November 12, 2006. 
  27. ^ Faylor, Chris (January 11, 2008). "Insomniac Unveils Resistance 2: Autumn 2008 Release, 8-player Online Co-op, 60-person Online MP". Shacknews. Retrieved January 11, 2008. 
  28. ^ Rubenstein, Jeff (January 9, 2009). "CES 2009: Resistance Retribution Release Date & Latest Trailer Revealed". SCEA. Retrieved January 26, 2009. 
  29. ^ "Resistance 3 release date confirmed". Computer and Video Games.com. December 12, 2010. Retrieved June 11, 2011. 

External links[edit]