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Developer(s) VirtualART
Initial release 1998 (1998)
Stable release 0.9.3 / October 31, 2007; 7 years ago (2007-10-31)
Development status Unmaintained
Operating system Windows
Available in C++
Type Game engine
License proprietary

Revolution3D is a 3D graphics engine developed by VirtualART. It is free for non-commercial and commercial use and uses DirectX 9.0.[1] The project was started in 1998 by Simon Theophil and competed with the engine Truevision3D.[2] Revolution3D can be used with C++, C#, Visual Basic, Java and Python.

In 2001 Microsoft developed a game called Donkey .NET using Revolution3D. This game was a programming example for the new .NET platform and Visual Basic .NET programming language.[3][4]


  1. ^ " - Revolution3D - Engine Details". Archived from the original on 2011-09-27. Retrieved 9 January 2009. 
  2. ^ Developing Tablet PC Applications. Retrieved 9 January 2009. 
  3. ^ "Bill Gates Speech Transcript - Tech Ed 2001". Archived from the original on 2012-02-13. Retrieved 9 January 2009. 
  4. ^ "Microsoft TechEd Trip Report: Tuesday, June 19th". O'Reilly Media. Retrieved 9 January 2009. 

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