Richard Evans (AI researcher)
Richard Evans (born 23 October 1969) is an artificial intelligence (AI) specialist working in computer games.
He is currently collaborating with Andrew Stern (Facade) on an unannounced game funded by ngmoco.[1]
Previously, he was at EA/Maxis, as the AI lead on The Sims 3.[2]
He designed and implemented the AI for Black & White, for which he received a number of awards, including the Game Developer Choice Award for Programming Excellence.[3][4] For this game he combined a number of different AI techniques from apparently competing AI paradigms, including perceptron training, and decision tree learning. The artificial creature in Black & White holds the Guinness World Record for most intelligent being in a game.[5] Black and White is Number 1 in AIGameDev's most influential AI games.[6]
He is particularly interested in the application of formal logic to AI applications.[7][8]
[edit] References
- ^ ngmoco gains two leaders in the field of artificial intelligence
- ^ Sims 3 won Editor's Pick for Best AI in a AAA Game 2009
- ^ Archive/2nd Annual Game Developer Choice Awards from the Game Developer Choice Awards website
- ^ AAAI.Org AAAI.Org
- ^ Blurb on Evans from Invited Speakers list from AIIDE website
- ^ AIGameDev article
- ^ The Logical Form of Status-Function Declarations
- ^ Introducing Exclusion Logic as a Deontic Logic