Ridge Racer 64
|This article does not cite any references or sources. (December 2009)|
|Ridge Racer 64|
This version is used from North American box art of Ridge Racer 64.
|Developer(s)||Nintendo Software Technology
|Release date(s)||Nintendo 64
Ridge Racer 64 is a racing game developed by Namco and Nintendo Software Technology for the Nintendo 64 in 2000. It features tracks from Ridge Racer and Ridge Racer Revolution and its very own set of desert tracks exclusive to the Nintendo 64, called Renegade. Variations on these tracks make for a total of 20 tracks in the game.
While largely based on its series predecessor, Ridge Racer Type 4, RR64 has a distinctive arcade feel like the early installments of the series. Ridge Racer 64 is the first title in the series that is not released in Japan.
- Quick Play: A pick-up-and-play single race. The player is directly put in control of the F/A Racing on the Revolution Novice track.
- Grand Prix: The main game mode, where the player goes through different racing stages, unlocking more tracks and cars as the game progresses.
- Car Attack: Unlocked after winning Stage 1. For every stage beaten, the game offers the rivals' cars for the player to race against in one-on-one races. If the player wins, the defeated car becomes selectable.
- Time Attack: The player races alone in order to set records for every track, or just race for as long as wished until their time runs out.
- Multiplayer: Single races for two to four players.
- Garage: View available vehicles, Grand Prix trophies and best race times here.
There are a total of 32 cars featured in the game. Four of them are available at the start of the game, while most of them (20 in total, one for each track) must be unlocked in Car Attack Mode. The other eight vehicles are available under special conditions.
All the music in the game was composed by Keith Arem. While each track type has its standard BGM, the player may select which he wants at the start of the race or allow the game to pick a track randomly. The tracks are as follows:
- Revolver (standard BGM for Revolution Novice and Ridge Racer Expert)
- Motion Blur (standard BGM for Ridge Racer Novice and Intermediate)
- Evolution (standard BGM for Renegade Intermediate and Ridge Racer Extreme)
- Cruise Control (standard BGM for Renegade Novice and Expert)
- Ridge Racer Roots (standard BGM for Revolution Intermediate and Expert)
- Gunn Runner
- Speed Nation (standard BGM for Ridge Racer Extreme Extra and only BGM for replays)
- Manual Override
- Galaga Pac Jam (available once Blinky, Pooka or Galaga '88 are unlocked; becomes the standard BGM for every race if the player selects them)
- Dirty Air (DS only)
- Downforce (DS only)
Ridge Racer DS
Ridge Racer DS is a video game based on the Nintendo 64 version of Ridge Racer for the Nintendo DS. The game was remade to make use of features on the DS such as the touch-screen and wireless multi-player while providing otherwise a very similar experience to its original counter-part. Noticeable differences are:
- Turns are easier to negotiate, allowing for less need to brake
- Trophies are given out of order
- There is no option to choose the drift and/or collision mechanics
- The cars's stats are somewhat different
- Reiko Nagase is replaced by Gina Cavalli from R: Racing Evolution
- Speed loss after colliding with other cars is more moderate
- Graphics are update with DS logo on cars instead of 64
- There is no rearview mirror when racing in first-person perspective
- The announcer has a different voice
- Some of the special bonus cars have been altered into cars that feature Mario, Luigi, DK, Shyguy and others on them, rather than their original 64 versions
- Also, a bonus "Mushroom Kingdom II" song (from Super Mario Bros. 2) is included as well
This game was released on December 7, 2004 and rated Everyone by the ESRB (The Entertainment Software Rating Board). However this game is not rated by PEGI from Europe.