Dungeons & Dragons fantasy role-playing game game, rilmani are the exemplar race of the Concordant Domain of the Outlands.
Publication history [ edit ]
abiorach rilmani, the argenach rilmani, the aurumach rilmani, the cuprilach rilmani, the ferrumach rilmani, and the plumach rilmani appeared in second edition for the Planescape setting in Planescape Monstrous Compendium Appendix II (1995). [1 ]
The aurumach rilmani, the cuprilach rilmani, and the ferrumach rilmani appeared in the third edition
(2003). Fiend Folio [2 ]
Description [ edit ]
outsiders represent true neutrality and focus on maintaining a balance throughout the multiverse.
They are the only beings (aside from major deities) completely unhindered on the second level of magic cancellation near the Spire.
Types of Rilmani [ edit ]
Rilmani names are based on the alchemical sequence of metals. There is room for a seventh rilmani (stanach?) based on
tin ( stannum)
Aurumach: ( aurum, gold) The most powerful rilmani and the de facto leaders of the race.
Abiorach: (a- bio: no life, maybe mercury) Agents that watch over the various elemental planes.
Argenach: ( argentum, silver) Maintain the Balance, particularly on the Material Plane.
Cuprilach: ( cuprum, copper) The spies and assassins of the rilmani.
Ferrumach: ( ferrum, iron) The countless minions of the rilmani.
Plumach: ( plumbum, lead) The common citizen of the Outlands, they are least powerful of the rilmani. They are a craft-oriented people, and are hard workers.
References [ edit ]
^ Baker, Rich, Tim Beach, Wolfgang Baur, Michele Carter, and Colin McComb. ( Planescape Monstrous Compendium Appendix II TSR, 1995)
^ Cagle, Eric, Jesse Decker, James Jacobs, Erik Mona, Matt Sernett, Chris Thomasson, and James Wyatt. ( Fiend Folio Wizards of the Coast, 2003)