RoadKill (video game)

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RoadKill
Roadkill (video game) boxart.jpg
Developer(s) Terminal Reality
Publisher(s) Midway Games
Engine Infernal Engine
Platform(s) GameCube, Xbox, PlayStation 2
Release date(s) PlayStation 2 & Xbox
  • NA October 13, 2003
  • PAL November 21, 2003
GameCube
  • NA October 30, 2003
  • EU October, 2003
Genre(s) Action, Grand Theft Auto clone[1]
Mode(s) Single-player, multiplayer

RoadKill is an open world action-adventure video game developed by Terminal Reality and published in 2003 by Midway Games. The game has been described by Midway as “the only mission-based combat driving game set in a post-apocalyptic world.”[2]

Plot[edit]

The story of this game is set in an alternate history inspired by classic post-apocalyptic road films like the Mad Max series and Death Race 2000. It starts after a lethal plague outbreak identified as "The Rot" was released in the 1980's which wiped out most of the world's population and brought almost every government on earth to their knees. In the midst of the constant chaos a person named Mason Strong who has had a long employment history such as a taxicab driver, used car salesman, bouncer, demolition derby driver, and even a short-lived tour in the army years before this apocalypse. Today, Mason finds himself in a society which has gone completely haywire without anymore law and order where people engage in open warfare throughout communities every day and every night.

It's up to Mason to work his way up the ranks of the crime factions, surviving as best as he can in a new world without any more laws, politics, or justice.

Electronic Gaming Monthly commented this game saying "It's like Twisted Metal: Black meets Grand Theft Auto.

Gamespy commented this game saying "If you're a fan of car combat...this is the only game in town."

References[edit]

External links[edit]