Rockstar Advanced Game Engine
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"RAGE engine" redirects here. For the engine used in id Software's 2011 video game, see
id Tech 5.
Rockstar Advanced Game Engine (RAGE) is a game engine developed by the RAGE Technology Group at the video game developer Rockstar San Diego with contributions by other Rockstar studios. Rockstar developed the engine to facilitate game development on Microsoft Windows, along with the PlayStation 3, Wii, and Xbox 360 consoles. RAGE evolved from the Angel Game Engine originally developed by Angel Studios for use in the sixth generation console era versions of the Midnight Club series and other Rockstar San Diego games.[1]
Rockstar has integrated a few third party middleware components into RAGE like the proprietary Euphoria[2] character animation engine and the open source Bullet[3] physics engine.
Prior to RAGE, Rockstar mostly used Criterion Games' RenderWare engine to develop various game titles, including the PlayStation 2, Xbox, and Microsoft Windows installments of the Grand Theft Auto franchise.[4]
RAGE Technology Group logo
[edit] Games using RAGE
| Title |
Release
year |
Platform |
| Rockstar Games Presents Table Tennis[5] |
2006 |
Xbox 360, Wii |
| Grand Theft Auto IV[5][6] |
2008 |
PC, PS3, Xbox 360 |
| Midnight Club: Los Angeles[7] |
2008 |
PS3, Xbox 360 |
| Grand Theft Auto: Episodes from Liberty City |
2009 |
PC, PS3, Xbox 360 |
| Red Dead Redemption[8] |
2010 |
PS3, Xbox 360 |
| Red Dead Redemption: Undead Nightmare |
2010 |
PS3, Xbox 360 |
| Max Payne 3[9] |
2012 |
PC, PS3, Xbox 360 |
[edit] References
- ^ "Rockstar explains the tech behind GTA4". 1UP. http://www.1up.com/do/previewPage?cId=3167534&p=37.
- ^ "NaturalMotion and Rockstar Games, Inc. Announce Development Partnership, NaturalMotion Press Release". Euphoria. NaturalMotion. 2007-02-27. http://www.naturalmotion.com/files/nm_rockstar_2007.pdf. Retrieved 2009-01-05.
- ^ "AAA Titles using Bullet". Bullet physics engine. Erwin Coumans. 2009-01-05. http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?p=11971#p11971. Retrieved 2009-01-05. "We are allowed to mention that some parts of Bullet have been co-developed and optimized with Rockstar and merged into their Rage game engine, used on Xbox 360, Microsoft Windows and PlayStation 3 in Midnight Club: Los Angeles and Grand Theft Auto 4."
- ^ "We spend an hour with the biggest PSP game around!". 1UP.com. Ziff Davis. 2005-09-12. http://www.1up.com/do/previewPage?cId=3143597. Retrieved 2007-04-10. "[O]ne of the more interesting notes about Liberty City Stories' technology is that this is the first time since the series has gone 3D that there's a GTA game not built using Renderware. Instead, the LCS engine has been built by Rockstar Leeds and Rockstar North."
- ^ a b Totilo, Stephen (2006-05-04). "The First Rule Of Ping-Pong Club: Talk About Rockstar's Table Tennis Game". MTV News. Viacom. http://www.mtv.com/news/articles/1530131/20060503/index.jhtml. Retrieved 2007-04-10. "The Rockstar reps explained that the game [Table Tennis] was running on RAGE, the Rockstar Advanced Game Engine. This is the graphics technology gamers are to expect from future Rockstar games, including the next "GTA."" GTA IV Release Date: December 11th
- ^ Thorsen, Tor (2006-06-15). "Grand Theft Auto IV powered by Table Tennis engine?". GameSpot. CNET. http://www.gamespot.com/news/show_blog_entry.php?topic_id=24715960. Retrieved 2007-04-10.
- ^ "Midnight Club: Los Angeles Preview". IGN. http://ps3.ign.com/articles/814/814933p1.html.
- ^ Bramwell, Tom (February 4, 2009). "Rockstar unveils Red Dead Redemption". Eurogamer. http://www.eurogamer.net/articles/rockstar-unveils-red-dead-redemption. Retrieved 2009-02-04.
- ^ Bramwell, Tom (June 10, 2009). "Balding Max Payne 3 sighted". Eurogamer. http://www.eurogamer.net/articles/balding-max-payne-3-sighted. Retrieved 2009-06-10.
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