Rogue Trip: Vacation 2012

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Rogue Trip: Vacation 2012
Cover art
Developer(s) SingleTrac
Publisher(s) GT Interactive
Designer(s) Scott Campbell, Kellan Hatch
Artist(s) Matthew C. Greenberg, Bill Platter
Platform(s) PlayStation
Release date(s)
  • NA September 30, 1998
  • EU November, 1998
Genre(s) Vehicular combat
Mode(s) Single-player

Rogue Trip: Vacation 2012 is a 1998 vehicular combat video game. It was developed by the game studio SingleTrac using the concept and the engine of their earlier series Twisted Metal, and published by GT Interactive, for PlayStation. The soundtrack was performed by the Mighty Mighty Bosstones.

Overview[edit]

In concept, Rogue Trip is a demolition derby which permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons and upgrades are obtainable by pick-ups scattered throughout the stage. The last driver alive is the winner.

The story involves the player as an automercenary, hijacking tourists in the various vacation spots of the future and showing them the sights. As there is only one tourist per level, player's efforts towards success will be rivalled by the many other combat-vehicles in the game. Money can be obtained by destroying various scenery in the levels. Money can be spent on upgrades for health and weaponry.

See also[edit]

External links[edit]