Rollcage (video game)

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A roll cage is also an automotive component.
Rollcage
Rollcage
PlayStation cover art of Rollcage
Developer(s) Attention To Detail
Publisher(s) Psygnosis
Series Rollcage
Platform(s) PlayStation
Microsoft Windows
Release date(s) March 24, 1999
Genre(s) Racing
Mode(s) Single player
Multiplayer

Rollcage is an arcade-style racing game for Windows and PlayStation, developed by Attention to Detail, and published by Psygnosis. The Windows version was released in the UK on March 24, 1999. The game's selling point was its unique physics engine, in which cars could drive on walls or ceilings because of the airflow passing over them at extreme speeds. The game also featured an original soundtrack by Fatboy Slim and also featured the song "Love Island" from the album You've Come A Long Way, Baby.

The game received very positive reviews and ratings on release.

Overview[edit]

The vehicles in Rollcage are all double sided and can be driven on either side, as well as along walls and ceilings if they're driven fast enough. There are numerous scenery objects and buildings placed throughout the tracks that can be destroyed, either by shooting at them with the weapons you acquire or by driving through them. The explosion caused by the destruction of buildings can be used to both give your vehicle a boost and to hinder your opponents.

The racing modes available to choose from are: League, Arcade, Time attack and Multiplayer, wherein League acts as a mode for singleplayer tournaments, with each tournament being unlocked after successfully clearing the one before it. When the League gamemode is completed in Easy mode, the Hard mode and a seventh mysterious driver (who will race against you) are unlocked. Completing Hard mode allows players to race as the seventh driver, a policeman named Yuri.

Tracks[edit]

There are four main Worlds in Rollcage, each with their own subset of tracks properly themed according to the World they belong to.

  • Neoto City is largely based on a city in Japan. This can be seen especially in the logo, as it is in the shape of Japan's national flag.
  • Harpoon Islands are a series of tracks on a group of tropical islands.
  • Saphire Springs is an icy and snowy place.
  • Outworld is a mining complex on Mars.

Weapons and power-ups[edit]

There are many weapons and power-ups in the game, picked up by driving over floating icons placed throughout the tracks. The player can carry two at a time and they can both be fired individually of one another.

  • Driller missile, a set of three missiles that fly straight ahead and around a central axis, forming the shape of a drill. Literally capable of 'drilling' through multiple opponents, until it hits a wall. Can be used to destroy a Leading Missile if good timing is met.
  • Time-warp, a power-up that temporarily slows down all opponents. If you use it while one is already beeing used, it cancels the first.
  • Wormhole, a weapon the shoots forwards and sticks with the vehicle in front of you for a couple of seconds. If the opponent cannot get rid of the wormhole in time, he is teleported directly behind you, and follow your movements for a couple of seconds.
  • Leading Missile, an strong missile that targets whoever is in first place. It can easily navigate the entire track and is impossible to avoid, but it can be countered with a well-timed driller missile or a shield. You can also use buildings as a protection.
  • Homing Missile, a short-distance missile that can be used to either shoot down buildings or opponents in front of you.
  • Ice-sheet, a weapon that freezes a small section of the track relative to your car for a couple of seconds, causing opponents in that section of the track to drift whenever they turn (as if they were actually driving on ice).
  • Boost, gives your vehicle a speedboost when used. Stacks when you use two at the same time.
  • Shield, encases your vehicle in a transparent shield, increasing both its ability to withstand weapon fire and increasing its ability to push other cars (prevents your car from being knockbacked when there's a collision).

Music[edit]

The PlayStation version of Rollcage features licensed music from Fatboy Slim, E-Z Rollers, Pressure Rise, Aphrodite, Ashley Beedle, Organized, Hoax, Les Rosbifs, Ratman, Danmass, Ed Rush & Nico, Pascal and Freestyles. Psygnosis released a special Limited Edition 2-Disc version of Rollcage, which included a CD soundtrack featuring 12 licensed tracks from the game. In addition, the PlayStation game is an Audio Accessible disc, which includes all 15 music tracks and can be played in normal CD Audio Players.

Sequels[edit]

A sequel named Rollcage Stage II was released in 2000 for Windows and PlayStation. The game Firebugs can also be considered a continuation of the Rollcage concept, as it features similar driving mechanics.

Rob Baker, a former Attention To Detail developer who worked on the Rollcage games, has been releasing new builds of the PC version to fix longstanding bugs, improve on outdated implantations of game mechanics and update the game for use on modern operating systems. [1]

Multiplayer[edit]

Rollcage supports splitscreen multiplayer up to 4 players and networking multiplayer over LAN or TCP/IP up to 6 players.

A couple of gamemodes are locked to multiplayer-only games, including a deathmatch gamemode exclusively available for splitscreen multiplayer. This gamemode was later reworked for Rollcage Stage II as combat mode, where it was also added to multiplayer over TCP/IP games.

References[edit]