From Wikipedia, the free encyclopedia
Jump to: navigation, search
Developer(s) HipByte
Written in C, C++, Objective-C, Ruby
Operating system Mac OS X, iOS
Type Ruby programming language interpreter and compiler
License Proprietary EULA

RubyMotion is an implementation of the Ruby programming language that runs on iOS and OS X. RubyMotion is a commercial product created by Laurent Sansonetti for HipByte[1] and is based on MacRuby for OS X.[1]

RubyMotion uses Rake as its build and execution tool.[2] Programs execute in the iOS simulator alongside a read-eval-print loop (REPL) for interactive inspection and modification.[2] 3rd-party Objective-C libraries can be included in a RubyMotion project, either manually or by using a package manager such as CocoaPods. RubyMotion apps are statically compiled into machine code.

As of version 2.0, RubyMotion now supports the development of applications for OS X in addition to iOS.[3]

Examples of applications built in RubyMotion include 37signals's Basecamp for iPhone[4] and the Bandcamp iPhone app.[5]

See also[edit]

  • Mruby - another minimal Ruby implementation, targeted at mobile devices


  1. ^ a b RubyMotion - About. Retrieved 2012-06-16.
  2. ^ a b Exclusive: building native iOS apps with RubyMotion. Published 2012-05-03. Retrieved 2012-06-16.
  3. ^ RubyMotion Goes 2.0 And Gets OS X Support, Templates and Plugins. Retrieved 2013-06-16.
  4. ^ Why I loved building Basecamp for iPhone in RubyMotion. Retrieved 2013-06-16.
  5. ^ RubyMotion Success Story: Bandcamp. The RubyMotion Blog. Retrieved 2013-12-20.

External links[edit]