|Industry||Computer and video game industry|
|Headquarters||Seattle, Washington, USA|
|Key people||Max Schaefer (CEO)
Travis Baldree (President)
Runic Games is a Seattle-based American computer game company formed by Travis Baldree (creator of Fate), Max Schaefer and Erich Schaefer (co-founders of Blizzard North, of Diablo fame), Peter Hu, and the Flagship Studios Seattle team responsible for Mythos. It is a subsidiary of Perfect World Co., Ltd. In 2009, the company released Torchlight, a single-player action role-playing game. They released a sequel, Torchlight II, on September 20th, 2012. It was at this time the developers revealed they were no longer pursuing plans to create an MMO in the "Torchlight" universe.
Runic Games was founded in August 2008 by Travis Baldree, Max Schaefer, Erich Schaefer and Peter Hu. The company formed specifically for the purpose of keeping the Mythos team together to develop a new action RPG video game as a "spiritual successor" to their previous project. Following the dissolution of Flagship Studios in 2008, all 14 members of the Seattle team that developed Mythos signed onto Runic Games. 
Full production on the game started around November 2008, meaning that the game's total development period was approximately 11 months. At the 2009 Game Developers Conference some members of the Runic Games team were present with an early version of their single-player game, at which point it was revealed that the title would be Torchlight. One notable addition to the staff was Matt Uelmen, composer for Blizzard Entertainment's Diablo series. As of mid-2009, the company employed no fewer than 26 people.
Gamasutra named Runic Games one of its "Top 5 Developers" of 2009 for the studio's ability to create the "highly-polished" Torchlight in only 11 months. The company was also praised for its responsiveness to its player community, citing one particular incident:
Mere hours after a forum member mentioned that one of the game's camera effects left her unable to play sections of the games due to an uncommon eye condition, a Runic developer patched in a user toggle for the option -- at 8:00 am on a Sunday morning, no less.
Runic Games' first product is Torchlight, a single-player action role-playing game published by Perfect World Entertainment, Inc. and Encore, Inc, and released for Windows on October 27, 2009. The fantasy-themed game is set in the fictional town of Torchlight and the expansive caverns and dungeons nearby, which adventurers explore to collect valuable loot and battle hordes of monsters. Following the initial digital distribution release, Encore, Inc published a Windows retail box version in January 2010, a port for Mac OS X was developed by World Domination Industries and released through Steam in May 2010, and it was released for the Xbox 360 via XBLA on March 9, 2011. The game was met with a generally positive critical reception, holding a Metacritic score of 83 based on 57 reviews.
Torchlight II (2012)
Runic Games announced Torchlight II, a sequel that features multiplayer co-op. The company decided to develop the sequel to "give [the players] what they're asking for" in terms of a multiplayer experience, while serving as an intermediate step toward their planned MMORPG. Torchlight II was released on September 20, 2012.
Though not listed anywhere in their marketing materials, Torchlight II requires a Runic Games account to play in Internet Multiplayer games.
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