Ryse: Son of Rome

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Ryse: Son of Rome
Ryse box art.jpg
Developer(s) Crytek Frankfurt
Publisher(s) Microsoft Studios (Xbox One)
Crytek (PC digital)
Deep Silver (PC retail)
Director(s) Cevat Yerli
Rasmus Højengaard
Producer(s) Cevat Yerli
Writer(s) Steven Hall
Rasmus Højengaard
Peter Gornstein
Composer(s) Borislav Slavov
Tilman Sillescu
Peter Antovski
Engine CryEngine (4th generation)
Platform(s) Xbox One
Microsoft Windows
Release date(s) Xbox One
November 22, 2013
Microsoft Windows
October 10, 2014
Genre(s) Action-adventure, hack and slash
Mode(s) Single-player, multiplayer
Distribution Optical disc, download

Ryse: Son of Rome is a third-person action-adventure video game developed by Crytek and published by Microsoft Studios. It was released on November 22, 2013 as a launch title for the Xbox One, and it was released on October 10, 2014 for Microsoft Windows.[1] Ryse follows the life of the Roman centurion Marius Titus as he becomes one of the leaders in the Roman Legion.

Released as a launch title for the Xbox One, Ryse received mixed critical reaction from reviewers, being praised for its high production values but criticized for its repetitive and simple gameplay.

Gameplay[edit]

The player controls Marius Titus, a Roman general. The player controls Marius using the controller, while simultaneously controlling his legion through Kinect voice commands. In combat, Marius can block attacks to break enemy combos to counterattack. On the easiest difficulty, quick time events allow for finishing moves during combat.

There is also a co-operative multiplayer mode,[2] where players team up to accomplish various challenges in a gladiator arena setting.

Synopsis[edit]

Setting[edit]

The story follows Marius' life from early childhood to becoming a leader in the Roman Legion. The story is described as "an epic tale of revenge spanning an entire lifetime".

Plot[edit]

Ryse: Son of Rome begins with a tutorial section in the middle of the story, with Roman general Marius Titus leading the defense of Rome against oncoming Celtic barbarians led by a semi-mythical commander called "Damocles". After giving one of his soldiers a small sack and telling him to display it where the barbarians can see it, Marius helps secure the Roman emperor, Nero, in a private safe room. At the emperor's behest he begins to tell his story; the rest of the game is an extended flashback depicting Marius' adventures up to this point.

Marius begins his story off as a soldier serving in the relatively peaceful II Legion, holding a post in Alexandria, returning to his family in Rome and enjoying the adulation of his father Leontius, himself a retired legionary, now a Senator calling for reforms and the censure of Emperor Nero. Leontius, seeing potential in his son, relates the legend of "Damocles," a legendary Roman general who was abandoned to his enemies due to political expediency. With the help of Nemesis, goddess of revenge, Damocles returned from the underworld to bring vengeance to those who wronged him; his legend today serves as a moral to never be careless with the lives of Roman soldiers.

Marius' peaceful visit is cut short as a barbarian invasion takes place, resulting in the death of his parents and younger sister. In his dying words, Leontius bids Marius to slay "them". Commander Vitallion, a friend of the slain Leontius, transfers Marius to his XIV Legion, and he promises Marius vengeance for his murdered family. Vitallion leads the XIV Legion to Britain, where the fleet is ambushed off the coast; Marius leads the counter-attack, nearly single-handedly preventing the destruction of the remainder of the fleet, impressing Vitallion enough to earn a promotion to Centurion.

After reports of a rebellion at York, Marius heads North to aid the defeated legion stationed there. Upon capturing King Oswald and his daughter Boudica, Basilius, the son of the Emperor, reveals that his brother Commodus has been captured by the Barbarians whose whereabouts are unknown. Basilius, by threatening to kill Boudica, forces King Oswald into revealing the location of Commodus: he has been traded to the men north of the wall, who are fearsome in reputation. Basilius orders Vitallion and Marius to go North and bring back Commodus. After crossing the border into Caledonia (Scotland) the party is ambushed, Vitallion is taken hostage by barbarians and Marius separated from his legion. Marius makes his way into the enemy camp, where Roman legionaries are being burnt alive; he kills the barbarian leader Glott in a brutal fight and rescues Commodus and Vitallion.

Commodus returns to York with Basilius and Vitallion, where he continues to intimidate Oswald, despite Vittalion and Marius' shared observations that humiliating the foreigners will not raise Rome's standing in their eyes. Negotiations break down when Commodus murders Oswald in a fit of pique, and Marius is struck with the realization that though barbarians may have slain his father, they did so at Nero's instigation and with his blessing. Even worse, the Celts, led by a just-escaped Boudica, lay siege to York, with XIV Legion tasked with defending it until Commodus can escape. In the end, Marius sacrifices himself to buy time for the final ships to sail, but is resurrected by the goddess Summer, who tasks him with taking on the mantle of Damocles and avenging his family. Marius makes his way back to Rome in hopes of murdering Nero.

Marius decides to enter the gladiatorial ludi in order to confront Nero and his sons directly. Basilius has him fight several dangerous enemies in order to earn his entrance. Marius emerges victorious and is able to slay Basilius during a private audience. After fighting his way through the Colosseum, Marius confronts Commodus, emerging victorious after a grueling set of battles involving several body doubles, anachronistic poison gas and the overconfident Commodus boasting to the crowds that he is immortal even as Marius manages to draw blood for the first time. As "Damocles" and Nero jointly call for each other's deaths, Marius escapes, meeting up with Vitallion, now the head general of Rome's garrison. According to Vittalion, Boudica is due in only days, having gathered enough barbarian support to storm the capitol itself. Vitallion agrees to help Marius put an end to Nero's rule, but his first priority is saving Rome. Their efforts are largely successful, but Vitallion is slain in a one-on-one duel with Boudica. Marius takes up the command as well as the duel and defeats her in turn, though his victory is tempered by their shared realization that they are both victims in Nero's power plays.

This brings Marius to the "present day" of the game's narrative: he gives the small sack, containing Boudica's head, to his subordinate, and escorts Nero to his safe room. Nero, who has long since deduced that Marius is Damocles, flees deeper into his bolt hole. As Marius gives chase, he is temporarily distracted by Aquilo, the god of the north wind, who has been aiding Nero this entire time and whose stated goal is to cause the collapse of Rome; his intervention allows Nero to deliver Marius a mortal wound. However, Summer helps Marius claim the victory, tossing both Nero and himself off a parapet to their mutual deaths.

The story ends with the barbarians retreating from Rome, disheartened by the loss of their leader, and Marius being posthumously hailed as a hero for his efforts to fend off their attacks.

Development[edit]

Ryse: Son of Rome was originally revealed as Codename: Kingdoms during Microsoft's E3 2010 press conference, along with the announcement that the game was being developed by Crytek. During the Microsoft Press Conference at E3 2011, Ryse was announced among other Xbox 360 exclusive titles however as a Kinect only title. The announcement entailed a pre-rendered trailer with minor gameplay footage.[3]

In June 2012, Phil Spencer, corporate VP of Microsoft Studios, maintained that the game was still in development. When asked whether it was still a video game, Spencer replied "Kinect can't be a part of the game, absolutely", leading to speculation that it was no longer for Kinect.[4]

In May 2013, after the announcement of the Xbox One, Ryse was confirmed to be an exclusive for the new console.[5] In June 2013 at the E3 Microsoft Conference, Crytek showed a gameplay video. Kinect is no longer part of the active battle but has a diminished role by providing squad commands through speech and gesture.

The developers claim to have drawn much of the inspiration for the game's combat and tactics from "...the innumerable Roman campaigns that led to the modern concept of total war". Fifteen hero level characters were given full motion capture with the same detail as Marius.[6]

Ryse 2 was cancelled because of a conflict between Crytek and Microsoft over who would own the rights to the franchise. In exchange for funding Ryse 2 '​s development, Microsoft wanted to take over the Ryse intellectual property, something Crytek couldn't agree to, so both parties decided not to continue.[7] Cevat Yerli denied this in an interview with Eurogamer, and also added:[8]

We have a good relationship with Microsoft. We are constantly looking at what we can do together. We are not 100 per cent happy with Xbox One sales right now. So we want to wait till the current gen catches up. For Ryse 2, we aren't saying it's cancelled. It's our IP. It just has to wait for the right timing. And the right timing means higher installed base across current-gen.

On August 7, 2014, Crytek announced that Ryse would be released for the PC platform in the fall of 2014. This version of the game is stated to support 4K resolution and will include previously released downloadable content.[1]

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings (XONE) 64.30%[9]
(PC) 61.00%[10]
Metacritic (XONE) 60/100[11]
(PC) 61/100[12]
Review scores
Publication Score
Electronic Gaming Monthly 7.5/10[14]
Eurogamer 5/10[13]
Game Informer 6/10[15]
GameSpot 4/10[16]
GameZone 7.5/10[17]
IGN 6.8/10[18]
PC Gamer US 57/100[19]

Ryse: Son of Rome received mixed reviews. Aggregating review websites GameRankings and Metacritic gave the Xbox One version 64.30% and 60/100[9][11] and the Microsoft Windows version 62.40% and 58/100.[10][12] Electronic Gaming Monthly gave the game a 7.5/10, praising the visuals but criticized the repetitive combat.[14] GameSpot was more critical on the game by giving it a 4/10, praising the great visuals and vocal performances, but criticizing the "shallow and repetitive combat", linear path, and multiplayer.[16] Hex from Good Game gave the game 8.5/10 saying that "the voice acting and mocap is all top-notch, with beautiful, stately dialogue".[20] GameZone's Mike Splechta gave it a 7.5/10, stating "Sure, Ryse: Son of Rome is a gorgeous game, possibly the best looking Xbox One launch game despite its sub-1080p resolution."[17] Emanuel Maiberg from PC Gamer gave the game a 57/100, praising the character's animations, graphics and combat, but criticized the repetitive nature of the game.[19]

References[edit]

  1. ^ a b "Ryse: Son of Rome is coming to PC". crytek.com. CRYTEK. Retrieved 7 August 2014. 
  2. ^ "Rise Co-Op Multi-player Revealed". Gameshampoo.com. Retrieved 2013-08-23. 
  3. ^ Contact Stephen Totilo: Comment (2011-06-06). "Crysis Creators Making Rise, the Kinect Game for the Hardcore". Kotaku.com. Retrieved 2011-12-02. 
  4. ^ Ludwig Kietzmann. "Crytek's Rise still in the works, Kinect will be 'part of it'",". Joystiq.com. 
  5. ^ Wesley Yin-Poole. "Crytek's Ryse confirmed as an Xbox One exclusive". Eurogamer.net. 
  6. ^ Pure Sophistry. "RYSE: Son of Rome: "The Man Ass is TOO Realistic" Developer Interview". Sophistry. Retrieved 2013-08-23. 
  7. ^ Yin-Poole, Wesley (26 June 2014). "Crytek's Ryse 2 canned as financial struggle spreads to Shanghai". Eurogamer. Gamer Network. Retrieved 26 June 2014. 
  8. ^ Yin-Poole, Wesley (8 August 2014). "The transformation was painful. We paid the price". Eurogamer. Gamer Network. Retrieved 11 August 2014. 
  9. ^ a b "Ryse: Son of Rome for Xbox One". GameRankings. Retrieved 22 November 2013. 
  10. ^ a b "Ryse: Son of Rome for PC". GameRankings. Retrieved 10 October 2014. 
  11. ^ a b "Ryse: Son of Rome for Xbox One Reviews". Metacritic. Retrieved 22 November 2013. 
  12. ^ a b "Ryse: Son of Rome for PC Reviews". Metacritic. Retrieved 10 October 2014. 
  13. ^ Welsh, Oli (21 November 2013). "Ryse: Son of Rome review". Eurogamer. Gamer Network. Retrieved 22 November 2013. 
  14. ^ a b Camron, Marc (21 November 2013). "Ryse: Son of Rome Review". Electronic Gaming Monthly. Retrieved 22 November 2013. 
  15. ^ Reiner, Andrew (21 November 2013). "Ryse: Son of Rome Review". Game Informer. Retrieved 22 November 2013. 
  16. ^ a b Walton, Mark (21 November 2013). "Ryse: Son of Rome Review". GameSpot. Retrieved 22 November 2013. 
  17. ^ a b Splechta, Mike (26 November 2013). "Ryse: Son of Rome Review: Roma Ignis". GameZone. Retrieved 27 November 2013. 
  18. ^ Albert, Brian (21 November 2013). "Ryse: Son of Rome". IGN. Retrieved 22 November 2013. 
  19. ^ a b Maiberg, Emanuel (9 October 2014). "Ryse: Son of Rome review". PC Gamer. Retrieved 10 October 2014. 
  20. ^ "Ryse: Son of Rome". ABC News (Australia). 

External links[edit]