SCE Worldwide Studios

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SCE Worldwide Studios
Type Division of Sony Computer Entertainment
Industry Interactive entertainment
Computer and video games
Founded September 14, 2005
Number of locations United States,
United Kingdom,
Netherlands,
Japan
Key people Shuhei Yoshida (President)
Owners Sony Corporation
Parent Sony Computer Entertainment
Website Worldwidestudios.net

Sony Computer Entertainment Worldwide Studios, officially abbreviated SCE Worldwide Studios, is a group of video game developers owned by Sony Computer Entertainment which was established in 2005.[1] It is a single internal entity overseeing all wholly owned development studios within SCE. It is responsible for the creative and strategic direction of development and production of all computer entertainment software by all SCE-owned studios, all of which is produced exclusively for the PlayStation family of consoles.

History[edit]

2005[edit]

2006[edit]

2007[edit]

2007[edit]

2010[edit]

2011[edit]

2012[edit]

Studios[edit]

SCE Worldwide Studios contains fourteen [12] production studios worldwide (the studios with the asterisk * are not considered "major" first-party teams):

Asia[edit]

North America[edit]

Europe[edit]

Closed studios[edit]

Other studios and associates[edit]

ICE Team[edit]

Naughty Dog is home to the ICE Team, one of Sony's Worldwide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the studio.[19] The ICE Team focuses on creating core graphics technologies for Sony's worldwide first party published titles, including low level game engine components, graphics processing pipelines, supporting tools, and graphics profiling and debugging tools. The ICE Team also supports third party developers with a suite of engine components, and a graphics analysis, profiling, and debugging tool for the RSX. Both enable developers to get better performance out of PlayStation hardwares. [20] [21]

XDev[edit]

Sony XDev Europe collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. The Studio Liverpool based XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, BEYOND: Two Souls, Tearaway and Resogun. Partners include studios such as Quantic Dream, Magenta Software, Clever Beans, Climax Studios, Novarama, Supermassive Games and Sumo Digital, as well as the now Sony acquired Media Molecule, Evolution Studios and Guerrilla Games. In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide. [22] [23]

List of video games produced by Sony XDev Europe[edit]

SN Systems[edit]

SN Systems is a provider of Windows development tools for games consoles, including the PlayStation 4, PlayStation 3, PlayStation 2, PlayStation 1, PlayStation Vita, and PSP. SN Systems was acquired by Sony Computer Entertainment Inc. in 2005,[29] to provide tools for the PlayStation 3, and future consoles.

SCEE R&D[edit]

SCEE R&D are technical experts on topics relating to any of the PlayStation platforms. The group is unique in that they report directly to both SCEE Central as well the Tokyo-based SCEI R&D Organization that designs PlayStation hardware. They do not create games; however, they supply the raw technical materials that game developers utilize to create games.

References[edit]

  1. ^ "SCE Establishes SCE Worldwide Studios" (PDF) (Press release). Sony Computer Entertainment. September 14, 2005. Retrieved 2005-09-14. 
  2. ^ "Sony Computer Entertainment Acquires Guerrilla Games" (Press release). London: Sony Computer Entertainment. December 8, 2005. Retrieved 2010-03-23. 
  3. ^ "Sony Computer Entertainment Acquires Zipper Interactive" (Press release). Foster City: Sony Computer Entertainment. January 24, 2006. Retrieved 2010-03-23. 
  4. ^ "Sony Computer Entertainment Acquires Evolution Studios and Bigbig Studios" (Press release). Tokyo: Sony Computer Entertainment. September 20, 2007. Retrieved 2010-03-23. 
  5. ^ "Sony Computer Entertainment Acquires Media Molecule." (Press release). London: Sony Computer Entertainment. March 2, 2010. Retrieved 2010-03-23. 
  6. ^ "Sony Computer Entertainment Acquires Sucker Punch Productions" (Press release). Sony Computer Entertainment. August 2, 2011. 
  7. ^ Sony closes and restructures two UK studios. Develop-online.net
  8. ^ Sony closes and restructures two UK studios. Develop-online.net
  9. ^ Happy holidays from Guerrilla!. PlayStation.Blog.Europe
  10. ^ Confirmed Sony Closes Zipper Interactive. IGN.com
  11. ^ Sony closes WipEout developer Sony Liverpool. Eurogamer.net
  12. ^ PlayStation GamesCom 2013 Press Conference (at 58:00). YouTube.com
  13. ^ Open Me! PlayStation Vita. PlayStation.com
  14. ^ A Peek at our New Studio. Santa Monica Studio
  15. ^ Entwined Announced, Out Now on PS4. PlayStation.Blog
  16. ^ PlayStation GamesCom 2013 Press Conference (at 58:00). YouTube.com
  17. ^ Sony XDev Europe. Official Site
  18. ^ Worldwide Studios/XDev. XDev on Worldwidestudios.net
  19. ^ Mark Cerny's "Road to the PS4" @ Gamelab 2013. YouTube (2013-06-27). Retrieved on 2013-07-16.
  20. ^ Naughty Dog Careers. Naughtydog.com. Retrieved on 2013-07-16.
  21. ^ Sony’s Secret Super Development Team. PS3 Attitude (2009-06-05). Retrieved on 2013-07-16.
  22. ^ Sony XDev Europe. Official Site
  23. ^ Worldwide Studios/XDev. XDev on Worldwidestudios.net
  24. ^ PS Vita's BigFest is also coming to PS4 and PS3. PlayStation.Blog.Europe
  25. ^ Invizimals: The Resistance - E3 Trailer. YouTube.com
  26. ^ Platformer Run Sackboy! Run! announced for PS Vita and mobile devices. PlayStation.Blog.Europe
  27. ^ Control the undead in The Hungry Horde on PS Vita. PlayStation.Blog.Europe
  28. ^ Introducing WiLD a PS4 exclusive from Rayman creator Michel Ancel. PlayStation.Blog.Europe
  29. ^ "SONY COMPUTER ENTERTAINMENT TO START PROVIDING PRODG TOOLS FOR PLAYSTATION ® 3 GAME CONTENT DEVELOPMENT". Sony Computer Entertainment Inc. Retrieved September 27, 2005. 

External links[edit]