Safari Hunt
|
|
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (June 2007) |
| Safari Hunt | |
|---|---|
![]() Title screen |
|
| Developer(s) | Sega |
| Publisher(s) | Sega |
| Platform(s) | Sega Master System |
| Release date(s) | 1986[1] |
| Genre(s) | Light-gun game |
| Mode(s) | Single-player |
| Media/distribution | Cartridge |
Safari Hunt is a video game developed and manufactured by Sega for the Master System in 1986. It is a Light-gun game and requires the Sega Light Phaser to play. It was released as a built in game in Version 2.4 of the Master System BIOS.
[edit] Gameplay
The game is similar to Duck Hunt for the NES, requiring the player to shoot at animals in a hunt. Safari Hunt has three levels and a variety of animals. The player must score a certain amount of points by shooting the animals with a limited amount of bullets to move to the next level.
[edit] Levels
The three levels and animals included in each are:
- Lake
- Duck, Fish and Rabbit
- Jungle
- Bird, Armadillo and Bear
- Forest
- Spider, Monkey, Bat and Panther
The three levels repeat until level 69 at which the final required score is one million points. The player is told that he or she has made it to the end of the game and is given a "Game Over" screen.
[edit] References
- ^ Safari Hunt main entry, Moby Games.
| This shooting gallery game article is a stub. You can help Wikipedia by expanding it. |
| This Sega-related article is a stub. You can help Wikipedia by expanding it. |
