San Francisco Rush
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| San Francisco Rush | |
|---|---|
| Developer(s) | Atari Games Climax (Playstation) |
| Publisher(s) | Midway Games |
| Designer(s) | Ed Logg |
| Platform(s) | Arcade, Nintendo 64, Playstation |
| Release date(s) | Arcade NA 1996 |
| Genre(s) | Arcade style racing |
| Mode(s) | Single player |
| Rating(s) | ESRB: K-A (Kids To Adults) |
San Francisco Rush: Extreme Racing is a video game developed by Atari Games and published by Midway Games. This game was first released in the arcades in 1996 and it was ported to Nintendo 64 in 1997, then it was ported to the Playstation in 1998. San Francisco Rush: Extreme Racing is the first game in the Rush series, and it led to several sequels.
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[edit] Features
The game is notable because of the high level of detail that went into recreating the city of San Francisco and the fast arcade-style physics and exaggeration of gravity. The game also features a two-player mode and rumble pack support. Hidden shortcuts and jumps add to the replay value of the game. There are also keys to be found which can unlock extra vehicles.
[edit] Game modes
There are six tracks in the game, with mirror and reverse options to make a total of 24 variants to race on. Modes include death race, circuit, time trial and race. In the N64 version, once the circuit mode has been beaten and a special code is entered, a seventh track, Alcatraz, is unlocked.
[edit] Remakes/Ports
San Francisco Rush: Extreme Racing was released for the Nintendo 64 in 1997. It was developed by Atari Games and published by Midway Games. It improves from its arcade counterpart. It adds a circuit mode which you unlock the code to get to Alcatraz as well as some unlockable cars by finding hidden keys. The Nintendo 64 version added advertisements for Mace: The Dark Age. San Francisco Rush: Extreme Racing was considered to be a successful port on the Nintendo 64 by critics and fans.[citation needed]
San Francisco Rush: Extreme Racing was released for the Playstation in 1998. It was developed by Climax Entertainment and published by Midway Games. Despite for having an identical boxart, the game itself is very different compared to the Nintendo 64 version and much closer to the arcades version and it featured a different soundtrack than both the Arcade and the Nintendo 64 version. The Playstation version adds a feature where you play each level anytime during day or nighttime and this version added new single player and muiltiplayer modes. This version had adversitements for Rampage: World Tour. None of the ports of San Francisco Rush or Rush the Rock: Alcatraz Edition feature all the track music found in the arcade machines.
[edit] External links
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