|Author||David Eckelbarry, Rich Redman, Jennifer Clarke Wilkes|
|Publisher||Wizards of the Coast|
|Publication date||February 2003|
|Media type||Print (Hardcover)|
Savage Species introduces several new classes and outlines rules for playing monstrous races as PCs, but its most notable feature is the introduction of taking racial levels - levels in the player character's race instead of in a given class.
Savage Species was written by David Eckelberry, Rich Redman, and Jennifer Clarke Wilkes, and was published in 2003. Cover art was by Jeff Easley, with interior art by Dennis Cramer, Brian Despain, Emily Fiegenschuh, Jeremy Jarvis, John and Laura Lakey, Alan Pollack, Vinod Rams, Wayne Reynolds, David Roach, Scott Roller, Mark Sasso, Arnie Swekel, and Sam Wood.
Jennifer Clarke Wilkes proposed the project in 2000, "after a closing seminar at Gen Con in which a number of players suggested a supplement book about playing monsters as characters"; the project was approved in early 2001, and the designers started writing in the fall of 2001. Savage Species began as a guide to playing monsters as PCs but during the design process became a book to assist DMs in creating monster NPCs as well.
The reviewer from Pyramid commented: "Savage Species opens up new avenues of play by allowing nearly any creature in the MM to be used as a player character race. The heart of the system presented in the book is rules to determine the effective character level any given monster." The reviewer add that the system is "simple and straightforward, and the rules include several examples".
- Ryan, Michael (February 1, 2003). "Product Spotlight: Savage Species". Wizards of the Coast. Retrieved August 1, 2013.
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