Sculptris

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Sculptris
Scupltris logo.png
Sculptris alpha 5.jpg
Fullscreen screenshot of Sculptris Alpha 5 with customised user background and material
Developer(s) Pixologic
Stable release Alpha 6
Operating system Microsoft Windows, Mac OS X
Type 3D computer graphics
License proprietary
Website Sculptris homepage

Sculptris is a virtual sculpting software program, with a primary focus on the concept of modeling clay. It has been actively developed since early December 2009.

Users can pull, push, pinch, and twist virtual clay. It is geared toward character sculpting and "organic" models.

3D meshes (.obj) can be imported into the program for further detailing, generating normal and displacement maps.

Tomas Pettersson joined the Pixologic team (makers of ZBrush) in late July 2010, who have taken over Sculptris development.[1]

Functions[edit]

  • Sculpting
  • Dynamic tessellation
  • UV texture painting
  • Cavity painting

See also[edit]

Footnotes[edit]

External links[edit]