Sega Ninja

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Sega Ninja
Sega Ninja screenshot
Developer(s) Sega
Publisher(s) Sega
Release date(s) 1985
Genre(s) Run and gun
Mode(s) Up to 2 players, alternating turns
Cabinet Standard
Arcade system Sega System 1[1]
Display Raster, standard resolution (256 x 224 is used),[1] horizontal alignment

Sega Ninja (known as Ninja Princess (忍者プリンセス) in Japan) is a 1985 arcade game released by Sega. The game features Princess Kurumi (くるみ姫 Kurumi-Hime), the titular female ninja, battling enemies using throwing knives and throwing stars.[2]

Contents

[edit] Story

The game us set during Japan's Edo era, in about the year 1630, in a province called Ohkami in the western region, where the power has been seized by an evil tyrant Gyokuro. The goal is to end his opressive rule and restore peace.

[edit] Gameplay

Gameplay is typical of a run and gun game, such as Commando and Ikari Warriors,[3] where the player has to shoot enemies and defeat a boss.

Enemies include samurai, ninja and dogs. The player's normal weapons are an unlimited supply of throwing knives, but power-ups to throwing stars are available. In addition, the player can also turn invisible for a short period of time. While most of the stages are vertically scrolling, a few of the levels add some variety - including a level where the player must scale a wall.[2][3]

[edit] Home versions

Sega Ninja was released as The Ninja for the Sega Master System. Pictured: box, cartridge and instructions

Ports of the game were released for Sega's SG-1000 and Master System consoles.

The latter version, retitled The Ninja, was released a year after the arcade game and changed the protagonist from female to male. (UGO commented on this in 2008: "Hooray misogyny."[3]) Other changes include the rearranging of stages from the original Japanese release in western releases of the game as well as a scroll system, which requires that five green scrolls must be collected to get to final level of the game, as all of them give hints on how the final level must be entered. If the player finishes the game without them, the game will backtrack to a level closest to where a missing scroll lies.[4] Graphics are also different, made in a more realistic style.

[edit] References

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