Semi-Slav Defense

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Semi-Slav Defense
Solid white.svg a b c d e f g h Solid white.svg
8 black rook black knight black bishop black queen black king black bishop black rook 8
7 black pawn black pawn black pawn black pawn black pawn 7
6 black pawn black pawn black knight 6
5 black pawn 5
4 white pawn white pawn 4
3 white knight white knight 3
2 white pawn white pawn white pawn white pawn white pawn white pawn 2
1 white rook white bishop white queen white king white bishop white rook 1
Solid white.svg a b c d e f g h Solid white.svg
Moves 1.d4 d5 2.c4 c6 3.Nf3 Nf6 4.Nc3 e6
ECO D43–D49
Parent Queen's Gambit
Chessgames.com opening explorer

The Semi-Slav Defense is a variation of the Queen's Gambit chess opening defined by the position reached after the moves:

1. d4 d5
2. c4 c6
3. Nf3 Nf6
4. Nc3 e6

The position may readily be reached by a number of different move orders. With Black advancing pawns to both e6 and c6, the opening resembles a mixture of the Orthodox Queen's Gambit Declined (QGD) and the Slav Defense.

Black is threatening to capture the white pawn on c4, and hold it with ...b7–b5. White can avoid this in a number of ways. About 80% of games continue 5.Bg5 or 5.e3: the former constitutes a sharp pawn sacrifice, while the latter restricts the dark-squared bishop from its natural development to g5. Other possible moves are 5.Qb3, 5.g3 and 5.cxd5 though after the latter 5...exd5 leads to a line of the QGD Exchange Variation where White's early Nf3 enables the Black queen bishop to freely develop, which should give equality (ECO codes D43 and D45).

For the Semi-Slav the Encyclopaedia of Chess Openings designates codes D43 through D49.

Contents


5.e3 [edit]

The main line continues with 5...Nbd7; though a bishop move 5...Bd6 or 5...Be7 is seldom seen, as masters realized early on that at e7, the bishop was passively placed and does nothing to further one of Black's aims, the freeing move ...e5. The unusual move 5...a6 is considered solid for Black.

Meran Variation: 6.Bd3 [edit]

The main variation of the Semi-Slav is the Meran Variation, 6... dxc4 7. Bxc4 b5 (ECO codes D46 to D49), when play usually continues with 8.Bd3, with 8.Be2 and 8.Bb3 less common alternatives. The line was first played in 1906 in the game Schlechter–Perlis.[1] The variation takes its name from the town of Meran (Merano) in northern Italy. During a 1924 tournament in Meran, it was used successfully in the game GruenfeldRubinstein. Gruenfeld adopted the same variation two rounds later against Spielmann, winning as well.[2] Viswanathan Anand won two games with Black in his World Chess Championship 2008 match with Vladimir Kramnik. Black surrenders his outpost on d5, gaining a tempo for queenside space expansion by ...b7–b5. White will play in the center, leading to a rich, complicated game. These opposing strategies, with the ensuing keen play, have long made the Meran a favorite for enterprising players of either color. An example is Gligoric v Ljubojevic, Belgrade, 1979.[3]

Though appearing in contemporary master play with less frequency than the Meran, there are other possibilities: 6...Be7, 6...Bb4, introduced by the Italian master Max Romih, and 6...Bd6, which was much the most popular line before the debut of the Meran, and espoused by the American grandmaster Arthur Bisguier throughout his career.

6...Bd6 and now 7. 0-0 0-0 8. e4 dxe4 9. Nxe4 Nxe4 10. Bxe4 is the most common line. There are now several alternatives for Black, with one a clear error, as it loses a pawn: 10...e5 11. dxe5 Nxe5 12. Nxe5 Bxe5 13. Bxh7+ Kxh7 14. Qh5+ Kg8 15. Qxe5. This line, however, has a strong drawish tendency in practice, due to the opposite-colored bishops, though all the heavy pieces remain on the board.

Black's other choices include 10...c5, though theory regards this as premature as it enables White to play for a kingside attack with 11.Bc2, followed by Qd3 and Bg5. 10...Nf6 has also been played, but this misplaces the knight and does nothing to further Black's play against the center by means of the pawn breaks ...c5 or ...e5. Bisguier preferred 10...h6 and it has come to be considered the strongest plan.

The other ideas, 6...Be7, which has the same drawback as after 5.e3 Be7, and 6...Bb4, have become sidelines in modern play.

Anti-Meran Variation: 6.Qc2 [edit]

Solid white.svg a b c d e f g h Solid white.svg
8 a8 black rook c8 black bishop d8 black queen e8 black king h8 black rook 8
7 a7 black pawn b7 black pawn d7 black knight f7 black pawn g7 black pawn h7 black pawn 7
6 c6 black pawn d6 black bishop e6 black pawn f6 black knight 6
5 d5 black pawn 5
4 c4 white pawn d4 white pawn g4 white pawn 4
3 c3 white knight e3 white pawn f3 white knight 3
2 a2 white pawn b2 white pawn c2 white queen f2 white pawn h2 white pawn 2
1 a1 white rook c1 white bishop e1 white king f1 white bishop h1 white rook 1
Solid white.svg a b c d e f g h Solid white.svg
Position after 7.g4

The main alternative to 6.Bd3 has become 6.Qc2, once a sideline, this move exploded in popularity in the 1990s, in large part due to Anatoly Karpov's advocacy. The idea is to wait for Black to commit to ...dxc4 before playing Bd3. Black commonly replies with 6...Bd6 and now White can choose between two very different continuations:

Karpov Variation: 7.Bd3 [edit]

7.Bd3, Karpov first played 7.Be2 but it soon transpired that the d3-square gives White better chances.

Shirov–Shabalov Gambit: 7.g4 [edit]

Another increasingly common gambit line used in the Anti-Meran is the sharp 7.g4. Popularized by Alexander Shabalov and Alexey Shirov, the gambit destabilizes the center for Black and has been successful for several grandmasters, including Kasparov, who won the first game of his 2003 match against the computer chess program Deep Junior with it.[4]

5.Bg5 [edit]

Solid white.svg a b c d e f g h Solid white.svg
8 a8 black rook b8 black knight c8 black bishop d8 black queen e8 black king f8 black bishop h8 black rook 8
7 a7 black pawn b7 black pawn f7 black pawn g7 black pawn h7 black pawn 7
6 c6 black pawn e6 black pawn f6 black knight 6
5 d5 black pawn g5 white bishop 5
4 c4 white pawn d4 white pawn 4
3 c3 white knight f3 white knight 3
2 a2 white pawn b2 white pawn e2 white pawn f2 white pawn g2 white pawn h2 white pawn 2
1 a1 white rook d1 white queen e1 white king f1 white bishop h1 white rook 1
Solid white.svg a b c d e f g h Solid white.svg
Position after 5.Bg5

The Anti-Meran Gambit (ECO code D44) arises after 5.Bg5. Possible replies include ...h6, ...Nbd7, ...dxc4, and ...Be7. White refuses to shut in the dark-squared bishop, instead developing it to an active square where it pins the black knight. It is now possible for Black to transpose to either the Cambridge Springs Defence with 5...Nbd7 6.e3 Qa5, or enter the Orthodox Defense with 6...Be7.

Botvinnik Variation: 5...dxc4 [edit]

This line is extremely complicated, with theory stretching past move thirty in some variations. Black captures a pawn by 5...dxc4. White takes control of the center with 6.e4 as Black defends with 6...b5. The main line of the Botvinnik now continues 7. e5 h6 8. Bh4 g5 9. Nxg5 hxg5 10. Bxg5 Nbd7. White will regain his piece with interest, emerging with an extra pawn, but Black will soon complete his development, gaining great dynamic compensation, whereas White's task is rather more difficult. White will fianchetto his king bishop and castle kingside, while Black will play ...c5, ...Qb6, castle queenside, and can carry out an attack in the center or on either flank, leading to complex play. The opening was introduced by Mikhail Botvinnik in the 1945 USSR vs USA radio match vs Arnold Denker. Today, Alex Yermolinsky has an excellent record with the white pieces and Alexei Shirov has been Black's chief proponent in this variation. Although this variation bears Botvinnik's name, he was not the first person known to have played it—Klaus Junge is credited as the actual inventor.[5]

Moscow Variation: 5...h6 [edit]

The Moscow Variation 5...h6 6.Bxf6 Qxf6 gives rise to play of a different character from the Botvinnik variation. Black has the bishop pair, which gives him good long-term chances, but must avoid prematurely opening the position in the face of White's superior development and central control, as his position is initially solid but passive. Alexei Dreev has played this line successfully as Black. The gambit line 6.Bh4 (the Anti-Moscow Variation) was once considered dubious, but has seen a recent resurgence. In return for the pawn, White receives a lead in development and a strong initiative. This dynamic mode of play, which is characteristic of the modern game, has seen this line being played by many strong grandmasters, though the theoretical verdict is unclear.

Notes [edit]

References [edit]