Senile Team

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Senile Team
Type Private
Industry Video games
Founded 2003
Founders Roel Van Mastbergen
Headquarters Dordrecht, Netherlands
Key people Roel Van Mastbergen,
Jeroen,
Black Device,
Liënne ten Kate
Products Beats of Rage
Rush Rush Rally Racing
Employees < 10
Website www.senileteam.com

Senile Team is an independent video game developer founded in 2003 and based in Netherlands. The company is best known for Rush Rush Rally Racing, a game they released to celebrate the 10th anniversary of Sega Dreamcast in 2009.

History[edit]

Senile Team is a Dutch independent video game developer founded in 2003.[1][2] The company made its debut with a beat 'em up Beats of Rage, an open source video game as a tribute to Sega's Streets of Rage 2 that took 9 months to develop.[3][4] The game was then modded and ported to several other systems and gained popularity, with more than a million copies downloaded.[3]

Rush Rush Rally Racing started as a project for Sega Dreamcast for a sponsored Lik-Sang Coding Competition in 2006, which was cancelled when the company was forced into bankruptcy.[5][6][7] However, the company continued to develop the game until its release on September 9, 2009 (09/09/09) via video game publisher RedSpotGames, in celebration of Dreamcast's 10th anniversary.[5][4][7][8][9][10] The game's design was inspired by the team's personal experience with top-down racing games.[5][6]

R4 Box Art

In the end, the game received mixed but majorly good reviews. BeefJack.com lauded the gameplay for being challenging, and ultimately fun and rewarding.[11] Good Game called the game challenging and mainly appealing as a retro installment.[12] On the other hand, Die Hard Game Fan called it a "below average game" and while acknowledged decent graphics and good sound, criticized the gameplay, controls, and general appeal.[13]

At the 2010 Gamescom trade show, RedSpotGames and Senile Team announced that Rush Rush Rally Racing will be ported to WiiWare and PSN mini.[4][7] The port is expected to have new features.[14] The WiiWare version was released April 19, 2012 in the EU where as the PSN version was cancelled.

In 2011, Senile Team play tested Sturmwind a shoot em up for Dreamcast, also published by RedSpotGames.[15]

In 2012, Senile Team returned to their Freeware routes and ported Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion to Dreamcast. A flash browser game developed by HotPengu.[16]

In 2013, Roel and Jeroen were credited as beta testers for Sturmwind. Senile Team also drew the box art for Dux 1.5. On 9 September 2013 to celebrate the Dreamcast anniversary Senile Team participated in a cross site interview with Age-Media, Dreamcast-Scene and DC Emulation. In the interview the studio reflected on their career starting with Beats of Rage all the way up until Sturmwind.[17]

Currently Senile Team is developing Age of the Beast, a successor to Beats of Rage, as well as an unannounced Dreamcast game.[3]


Games[edit]

Logo for Senile Team's first game
  • Beats of RageSega Dreamcast (2003), ported to various systems
  • Rush Rush Rally Racing – Sega Dreamcast (2009), WiiWare (2012)
  • Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion – Sega Dreamcast (2012), in co-operation with HotPengu
  • Sturmwind – Sega Dreamcast (2013), Credited as Game Testers[18]
  • DUX 1.5 - Sega Dreamcast (2014), Roel Van Mastbergen drew box art for Jewel Case Edition[19]
Upcoming
  • Age of the Beast - Sega Dreamcast

References[edit]

  1. ^ "About Senile Team". Senile Team. Retrieved January 7, 2011. 
  2. ^ "Company profile – Senile Team". Reloaded.org. Retrieved January 7, 2011. 
  3. ^ a b c "Interview with Senile Team: rage and beatings ensue". Destructoid. November 20, 2006. Retrieved January 7, 2011. 
  4. ^ a b c George (September 9, 2010). "Senile Team interview with Roel Van Mastbergen". Sega Bits. Retrieved January 7, 2011. 
  5. ^ a b c Lucard, Alex (September 29, 2009). "Interview with Jeroen van Mastbergen from Senile Team about Rush Rush Rally". Die Hard Game Fan. Retrieved January 7, 2011. 
  6. ^ a b Robert (July 3, 2009). "In gesprek met Roel van Mastbergen, Senile Team" [Interview with Roel van Mastbergen, Senile Team]. SEGAOnline (in Dutch). Retrieved January 7, 2011. 
  7. ^ a b c Daan; KnucklesSonic8 (October 22, 2010). "Senile team interview". Wiiloveit. Retrieved January 7, 2011. 
  8. ^ Caoil, Eric (September 9, 2009). "Rush Rush Rally Racing Announced For Dreamcast". GameSetWatch. Retrieved January 7, 2011. 
  9. ^ Plunkett, Luke (September 9, 2009). "Happy Birthday Dreamcast! Here's A New Game". Kotaku. Retrieved January 7, 2011. 
  10. ^ Quillen, Dustin (September 9, 2009). "Rush Rush Rally Racing Coming to Sega Dreamcast". 1UP.com. Retrieved January 7, 2011. 
  11. ^ Blank, Benjamin (November 22, 2009). "Rush Rush Rally Racing Review (Dreamcast)". BeefJack.com. Retrieved January 8, 2011. 
  12. ^ Rush Rush Rally Racing (Television production). GoodGame. December 14, 2009. Retrieved January 9, 2011. 
  13. ^ Lucard, Alex (December 15, 2009). "Review: Rush Rush Rally Racing (Dreamcast)". Die Hard Game Fan. Retrieved January 7, 2011. 
  14. ^ RawmeatCowboy (October 23, 2010). "Senile Team talks Rush Rush Rally Racing WiiWare changes, 3DS' potential for retro games". GoNintendo. Retrieved January 7, 2011. 
  15. ^ http://www.redspotgames.com/fans-only-looking-for-shootem-up-pros-to-test-upcoming-dreamcast-game-sturmwind/
  16. ^ http://www.senileteam.com/polyko.html
  17. ^ http://www.dreamcast-scene.com/interviews/senile-team-interview-with-roel-van-mastbergen-2013/
  18. ^ Brothers, Zia (April 2013). "Sturmwind Hands On". Dreamcast-Scene. Retrieved January 7, 2014. 
  19. ^ http://www.senileteam.com/

External links[edit]