Severity (video game)

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Severity
Developer(s) Escalation Studios
Platform(s) PlayStation 3, Xbox 360, Windows
Release date(s) Canceled[1]
Genre(s) First-person shooter
Mode(s) Multiplayer

Severity is a canceled first-person shooter video game that was being developed for Microsoft Windows and two console systems. Funded by the Cyberathlete Professional League's parent company, it was being developed by Escalation Studios. The planned features of the game included a blend of different FPS gameplay styles, separating them as individual game-modes, as well as cross-platform multiplayer gameplay with Microsoft Windows, Xbox 360 and PlayStation 3.

Severity was announced by game developer John Romero in a 2006 video.[2] Despite the Cyberathlete Professional League announcing that it was ceasing tournament operations on 13 March 2008, and then being acquired by an investment group based in the United Arab Emirates on 25 August 2008, Tom Mustaine, the director of Escalation Studios, said that the studio would continue to work on Severity, although it was not their main focus at the time.[3] Angel Munoz, founder of the Cyberathlete Professional League, confirmed in an October 2009 interview that production on Severity had ended because no publisher had shown interest.[1]

References[edit]

  1. ^ a b Higginbotham, Jon (October 29, 2009). "LGN Interviews: Angel Munoz Exclusive". LGN. Retrieved May 25, 2010. "Do you know if Severity is still being produced? . . . No." [dead link]
  2. ^ John Romero announces Severity on YouTube
  3. ^ "Exclusive: CPL is dead, Severity is not". ESReality.com. 2008. Retrieved 2008-07-15. 

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