Shantae: Half-Genie Hero

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Shantae: Half-Genie Hero
Developer(s) WayForward Technologies
Inti Creates
Composer(s) Jake Kaufman
Series Shantae
Platform(s) Microsoft Windows
PlayStation 3
PlayStation 4
PlayStation Vita
Wii U
Xbox 360
Xbox One
Genre(s) Platform
Mode(s) Single-player
Distribution Digital distribution

Shantae: Half-Genie Hero, stylized as Shantae: ½ Genie Hero, is an upcoming platform video game currently in development by WayForward Technologies and Inti Creates for Microsoft Windows, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, and Wii U. It is the fourth game in the Shantae series, following Shantae and the Pirate's Curse.

The game was funded via Kickstarter,[1] and although the campaign ended in October 2013, WayForward still accepted donations via PayPal on its website up to December 16, 2014.[2]


As in the previous installments, the player takes control of Shantae, a half-genie who can use her hair as a whip and who can transform into a variety of creatures. The game is divided into chapters, which can be revisited once the player has acquired new powers to find new passageways and powers.[1]

A difference from the previous installments is that the player can also choose to play as Shantae's villainous nemesis, Risky Boots, who uses "Tinker-tools" as substitutes to Shantae's powers. The game in this case follows a similar structure to that of Shantae's mode.[3] On August 23rd, 2014, the Hero Modes stretch goal was reached, which means that the player will also be able to play as Shantae's friends Sky, Bolo and Rottytops. Details about their gameplay are pending.[4]


The half-genie Shantae wakes up in the middle of the night, and goes outside. She explores Scuttle Town, and discovers a cave with a magic fountain behind a trapdoor. She touches the water, and gets spirited away to the genie realm, where she sees a magical seal swelling as a powerful evil tries to escape. She passes out, and wakes up again in her bed.[1]


WayForward Technologies unveiled Shantae: Half-Genie Hero in early September 2013 as the first game in the series for home consoles. The financing of the game was based on the crowdfunding principle, through a Kickstarter campaign with a target goal of $400,000 which ended on October 4, 2013 with more than $800,000, which was over double the target.[5] Although the campaign has ended, WayForward still accepted donations via PayPal on its website up to December 16th, 2014, when the campaign closed at nearly $950K.[2] The original release date was October 2014, but because of the unexpected funding the game was delayed.[6]


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