Shaq Fu

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Shaq Fu
ShaqFu logo.png
Shaq Fu logo for the Genesis.
Developer(s) Delphine Software International
Publisher(s) Electronic Arts
Platform(s) Super NES, Sega Genesis, Game Boy, Game Gear, Amiga
Release date(s) October 28, 1994
Genre(s) Fighting game
Mode(s) Single player, two-player simultaneous, Tournament Mode

Shaq Fu is a fighting game released on the Sega Genesis, Sega Game Gear, Super Nintendo, and Game Boy game platforms on October 28, 1994. It was later ported to the Amiga platform, exclusively in Europe. The game was published by Electronic Arts and developed by the now-defunct Delphine Software. It features professional basketball player Shaquille O'Neal as a playable character.

Contents

[edit] Story

In the game's storyline, O'Neal wanders into a kung fu dojo while heading to a charity basketball game in Tokyo, Japan. There, he stumbles into another dimension, where he is forced to rescue a young boy named Nezu from the evil mummy Sett-Ra.

[edit] Variations

The Sega Genesis version of Shaq Fu had 5 more characters than the Super NES version, reducing the length of the SNES story mode. Diesel, Colonel, Nezu, Auroch, and Leotsu were the Sega Genesis exclusives. Nezu was in the Super NES version but not as a playable character and was only seen in Story Mode. It is unclear why the SNES version is missing the 5 extra characters that the Genesis version has. Many consider this to be a semi-strong point to own the Genesis version of this game, despite the Super Nintendo version having higher quality music and more voices. The Amiga version was the same as the Genesis version, but the backgrounds have no animation. It also only has three songs in the game, and there is no music during the fights. The Game Boy port has the same 7 characters as the Super NES version, however the tournament mode has been removed. There are no voices in the game. The Game Gear port, like all Game Gear games, has a full color screen, unlike the Game Boy version. It also only has 6 characters. Like the Game Boy version, tournament mode has been omitted, and there are no voices in the game.

[edit] Reception

Shaq Fu is often cited as one of the worst video games of all time. The reasons for this are mainly concentrated in three areas—poor hit detection, a plot and dialogue that strained the player's suspension of disbelief, and the perceived intention that O'Neal was included as an attempt to boost the game's popularity.[1]

The hit detection on the game is notorious for being extremely annoying for the player. It is known to only allow hits that occur in the direct center of each character.

In the US, packaged with the Sega Genesis version of this game was the Compact Disc single "Stand and Deliver" which was a bonus track from O'Neal's album Shaq Fu: Da Return that was also being released around that time.

In the June 2007 issue of Game Informer, Shaq Fu was #10 on the "Top 10 Worst Licensed Game Ideas (ever)" in the Connect section.

It was #6 of the top 10 worst game concepts on GameFAQs.com.

It was #4 worst game on Gametrailers.com's "Top Ten Best and Worst Video games".

It was #1 on Screwattack.com's "Top Ten Worst Fighting Games ever", saying, "Everything about this game, reeks of poo. Smelly, smelly poo."

Shaqfu.com is dedicated to collecting every copy of Shaq Fu by buying the game from anyone who owns it and destroying it.

SaveShaqFu.com is dedicated to collecting every copy of Shaq Fu to protect them from the former site and anyone else that would plan on damaging them.

Despite the negative reviews the game has received, it was voted #199 out of 200 on Nitroblitz.com's "Top 200 games of all time".

[edit] See also

[edit] References

http://www.gamefaqs.com/features/top10/1880.html

[edit] External links