Shrek the Third (video game)

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Shrek the Third
Shrek the Third Coverart.png
Cover art for Xbox 360
Developer(s) 7 Studios, Shaba Games (Xbox 360, PC)
Amaze Entertainment (Wii, PS2, PSP)
Vicarious Visions (Nintendo DS, GBA)
Gameloft (Mobile)
Publisher(s) Activision
Composer(s) Winifred Phillips
Platform(s) Game Boy Advance
Nintendo DS
PlayStation 2
PlayStation Portable
Xbox 360
GameCube (cancelled)
Xbox (cancelled)
Release date(s)
  • NA May 14, 2007
  • NA June 5, 2007
  • EU July 20, 2007
  • AUS July 24, 2007
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Distribution ROM cartridge (GBA), Nintendo DS Game Card (DS), UMD (PSP), Wii Optical Disc (Wii), DVD (PS2, PS3)

Shrek the Third is an action-adventure video game based on the 2007 DreamWorks Animation animated film of the same name, developed by 7 Studios, Gameloft, Amaze Entertainment and Vicarious Visions.[1] The game was published by Activision on May 14, 2007, for the Xbox 360, PlayStation 2, Wii, PC, Nintendo DS, and Game Boy Advance. A PSP version was released on June 5, 2007. There was also going to be a GameCube release but it got canceled due to its discontinuation along with Spider-Man 3. An Xbox version was also planned but was cancelled due to the poor sales for the system.

The soundtrack was composed by Winifred Phillips and produced by Winnie Waldron, with additional music by Geoff Zanelli.

It was the last DreamWorks Animation game released for Game Boy Advance.


The storyline of Shrek the Third is based on the film. Shrek has to find Artie to have him serve as King of Far Far Away, while Prince Charming attempts to storm the city, and take the throne by force. Players can play as main characters from the film, including Shrek, Donkey, Puss in Boots, Princess Fiona, Fiona's cousin Arthur, and Sleeping Beauty. The game consists of 20 levels, some of which branch off from the main story of the movie, and features both single-player, and multiplayer play.

Story mode[edit]

The game's general interface (PS2 version) for story mode in one of the early levels.

There are 6 characters you can play as, all 5 of the movies' main characters, Shrek, Donkey, Puss in Boots, Arthur, Fiona, and one of the supporting characters, Sleeping Beauty. Puss in Boots is the only character that can double jump. The Gingerbread Man, King Harold, and Pinocchio are voiced by their movie actors.

The Penguins (Kowalski and Skipper) of Madagascar film, make a special appearance in the pirate ship level, in one of the corner crates. You find Kowalski, and Skipper says, "We're going to the wide open spaces of Antarctica, to the wild.", just like in the first Madagascar. There are 20 levels in Shrek the Third. The levels are highly linear, but with side paths containing goodies for the completion of the various mission-style quests. Each level has 3 or 5 quests in them. After completing a level, the player is awarded bonus Far Far Pounds, the game's currency used for purchasing items in the gift shop. The difficulty setting multiplies the bonuses obtained.

There are numerous boxes, barrels, and other smashables scattered around the levels. Most contain fairy dust for use in special attacks, but a few contain coins and food. In addition, there are coins of gold and red colors (called Far Far Pounds), often just lying around, but sometimes in smashables or treasure chests. Under certain circumstances, enemies can also give coins. Gold coins are worth 3 pounds and red coins are worth 10 pounds. In Shrek the Third, the play has to fight with fists and swords against multiple enemies, like pirates, guards, athletes, evil trees, and witches. has fighting with fists and swords against various enemies such as pirates, guards, jocks, evil trees, and witches. After an enemy has sustained several hits, a finishing move can be used on him/her. Felled enemies will drop fairy dust that will fill up the three-part special attack meter. Bad guys are pirates, demons, evil knights, wicked witches, tennis players, as well as Prince Charming himself.


This is the "Ships Ahoy" minigame on round 9 and its general user interface.

There are 6 minigames in Shrek the Third. Playing them does not affect the main game (that is, no bonus Far Far Pounds are awarded). By obtaining a high enough score after each game (the amount varies depending on the game), three different medals are awarded; bronze, silver and gold (in order from lowest to highest).


Upon its release, Shrek the Third received mixed reviews from critics. The Xbox 360, Wii, PS2, and GBA version holds a score of under 60% on the critic aggregate reviews site GameRankings,[2][3][4][5] while the PSP, DS and PC received a score of and over 60%.[6][7][8] IGN's Bozon gave the game a 6/10, stating it was "Three-dimensional in look, one-dimensional in gameplay.". Bozon also stated "Shrek the Third isn’t a bad game; it’s an unpolished one." Hilary Goldstein commented on the review that "Games based on movies are often bad. Shrek the Third manages to avoid being complete trash, but continues the trend of mediocre movie-licensed games. The core idea of creating a God of War-style game suitable for kids could have worked if not for some technical hiccups and boring enemies. At first, Shrek is mildly entertaining and might even hold the interest of some casual gamers, but after an hour things becoming horribly repetitive. The regular slowdown doesn't help and some of the stand-in voice actors are abysmal. Shrek the Third should mock videogames in the same way the movie mocks pop culture. Instead, it falls into an all-too-familiar pattern of button-mashing redundancy."[9] In exception, Jack DeVries, another member of IGN, gave the DS version a 7/10, stating "Shrek the Third may not be the prince of the Nintendo DS, but thankfully it's not a smelly green monster either.".[10]


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