Sid & Al's Incredible Toons

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Sid & Al's Incredible Toons
Sid & Al's Incredible Toons
In-game screenshot
Developer(s) Jeff Tunnell Productions
Publisher(s) Sierra On-Line
Platform(s) DOS, Macintosh II
Release date(s) 1993
Genre(s) Puzzle
Mode(s) Single-player

Sid & Al's Incredible Toons is a puzzle video game developed by Dynamix and released by Sierra On-Line in 1993.

Summary[edit]

This video game is designed with the same style as that of The Incredible Machine, except that the game took place on a cartoon stage instead of a laboratory. The game focuses on the humorous adventures of the game's two main characters, Sid E. Mouse and Al E. Cat (both puns on 'city mouse' and 'alley cat', respectively), as each tries to make life unbearable for the other. It features 100 puzzles and an editor which allows the player to design his or her own puzzles. The main objective of the game is to finish a "puzzle-piece" photograph by completing each puzzle. When each puzzle (or level) is completed a missing piece on the photograph is replaced.

Sid & Al's Incredible Toons is the predecessor of The Incredible Toon Machine.

Critical reception[edit]

The game received positive reviews from critics.

Wiz rated it 90,[1] PC Games (Germany) rated it 89,[2] Power Play rated it 89,[3] Tilt rated it 86,[4] Power Unlimited rated it 85,[5] Freak rated it 80,[6] High Score rated it 80,[7] and PC Player (Germany) rated it 78.[8]

Giving the game a score of 80 out of 100, Electronic Entertainment wrote "Sid & Al's Incredible Toons from Dynamix combines the logical game play of The Incredible Machine with wacky animated cartoons - Rube Goldberg meets Wile E. Coyote".[9]

References[edit]

External links[edit]