The Smart Cycle, by Fisher-Price, was designed to encourage active play in children, drawing from research in neuroscience which indicated the human brain grows and learns better during exercise. A child-sized exercise bike, the Smart Cycle connects to a television's A/V jacks. The accompanying software provides word and number games that children play by pedaling the bike and using the onboard joystick. The gaming action increases as the child pedals faster. Children can play learning games and have races with friends or against the computer. Learning games include matching, spelling, numbers, shapes and motor skills activities.