Socket (video game)
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| Socket | |
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![]() Front cover of Socket, the North American version. |
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| Developer(s) | Vic Tokai |
| Publisher(s) | Vic Tokai |
| Composer(s) | Fumito Tamayama Yasuyuki Hamada Youko Suzuki Shigenori Masuko |
| Engine | Proprietary |
| Platform(s) | Mega Drive/Genesis |
| Release date(s) | August 17, 1993[1] |
| Genre(s) | Platformer |
| Mode(s) | Single-player |
| Media/distribution | Cartridge |
Socket, known in Japan as Time Dominator 1st (タイムドミネーター1st), is a fast-paced platform game developed and published by Vic Tokai for the Mega Drive/Genesis. It was released on August 17, 1993.[1]
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[edit] Game play
Socket played very similarly to Sonic the Hedgehog; so much so that it is often called a Sonic rip-off or clone. Its sense of speed and platforming gameplay contributed to this thinking. In this game you had to collect energy (represented by lightning bolts) which the robot Socket consumed when he moved. This energy also served as the "life meter", rather like the golden rings in Sonic. The stages were named to reflect this fast paced gameplay. All the zones followed a three-act pattern, beginning with a fast-paced racing zone, followed by a more platformer-style area, and ending with a more puzzle-style labyrinth. This is followed by a boss battle.
[edit] Reception
For the Magazine Sega Zone, Stuart Campbell gave it the lowest possible score.[citation needed]
[edit] References
- ^ a b "GameStats: Socket Cheats, Reviews, News". http://www.gamestats.com/objects/005/005508/index.html. Retrieved 2007-10-13.
[edit] External links
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