Socket (video game)

From Wikipedia, the free encyclopedia
  (Redirected from Socket: Time Dominator)
Jump to: navigation, search
Socket
Front cover of Socket, the North American version.
Front cover of Socket, the North American version.
Developer(s) Vic Tokai
Publisher(s) Vic Tokai
Composer(s) Fumito Tamayama
Yasuyuki Hamada
Youko Suzuki
Shigenori Masuko
Engine Proprietary
Platform(s) Mega Drive/Genesis
Release date(s) August 17, 1993[1]
Genre(s) Platformer
Mode(s) Single-player
Media/distribution Cartridge

Socket, known in Japan as Time Dominator 1st (タイムドミネーター1st?), is a fast-paced platform game developed and published by Vic Tokai for the Mega Drive/Genesis. It was released on August 17, 1993.[1]

Contents

[edit] Game play

Socket played very similarly to Sonic the Hedgehog; so much so that it is often called a Sonic rip-off or clone. Its sense of speed and platforming gameplay contributed to this thinking. In this game you had to collect energy (represented by lightning bolts) which the robot Socket consumed when he moved. This energy also served as the "life meter", rather like the golden rings in Sonic. The stages were named to reflect this fast paced gameplay. All the zones followed a three-act pattern, beginning with a fast-paced racing zone, followed by a more platformer-style area, and ending with a more puzzle-style labyrinth. This is followed by a boss battle.

[edit] Reception

For the Magazine Sega Zone, Stuart Campbell gave it the lowest possible score.[citation needed]

[edit] References

[edit] External links

Personal tools
Namespaces

Variants
Actions
Navigation
Interaction
Toolbox
Print/export
Languages