Sonic Labyrinth

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Sonic Labyrinth
European Game Gear box art
Sonic Labyrinth cover art (European version)
Developer(s) Minato Giken
Publisher(s) Sega
Distributor(s) Sega
Platform(s) Sega Game Gear
Release date(s)
  • JP November 17, 1995
  • NA November, 1995
  • EU October 1995
Genre(s) Platform
Mode(s) Single-player
Media/distribution Game Gear cartridge CD

Sonic Labyrinth is a puzzle-come-platform game for the Sega Game Gear, released 17 November 1995 in Japan and in 1995 in North America and Europe. It is also playable on Sonic Adventure DX and in the PC, PlayStation 2 and Xbox editions of Sonic Mega Collection Plus. The game features isometric 3D gameplay similar to the SegaSonic the Hedgehog arcade game and Sonic 3D. Sonic, Amy Rose and Dr. Eggman are the only characters in this game.

Contents

[edit] Gameplay

Sonic in the first level, Labyrinth of the Sky who has collected all 3 keys to finish the stage.

Players control Sonic and Amy Rose by moving them around a pinball-like arena, using their power to roll into a ball to defeat Badniks and pick up keys in order to exit through the GOAL door to clear the stage. The only move Sonic can use in the game is the Spin Dash, because Dr. Eggman secretly replaced his famous red shoes with another pair: the Slow-Down Boots that took away his ability to run fast or jump, and they cannot be removed at all without the use of Chaos Emerald energy. Sonic and Amy do retain their ability to walk and Spin Dash, however there is a time limit in each stage so it is best to move quickly.

[edit] Stages

In Sonic Labyrinth, there are a total of four Zones, each containing three acts and a boss battle. The goal is to help Sonic and Amy locate three keys hidden throughout the stages and then head to the GOAL door.

Throughout the stages are many enemies just waiting to attack Sonic and Amy, so the player must remain aware of their surroundings. The only time Sonic and Amy are able to collect rings is during Boss fights (and before fights as Sonic and Amy are rolling down a steep incline toward the Boss) but Sonic and Amy will "die" in two hits no matter how many rings the player has unless the player ends up with zero rings, then Sonic and Amy will only take one hit. With the keys in hand, Sonic and Amy can withstand a few attacks by enemies.

[edit] Reception

When released, Sonic Labyrinth fared poorly in terms of sales on the market. The game was also heavily criticized for its lack of speed and clunky control.[citation needed] Electronic Gaming Monthly rated it 4.8 out of 10 and asked "Why not just follow the same Sonic the Hedgehog Spinball routine instead of pretending he[Sonic] can actually move while on his feet?", then added that the repetitive playability and enjoyment creates boredom.[1] GamePro gave it a score of 4.5 out of 5, saying it makes a great addition to Sonic's handheld collection.[2] Danielle Pluzsik, says that it is a fun game, in her blog journal she says, It's a fun game, for anyone. You play as Sonic or Amy or multiplayer, which is Sonic and Amy. It's just like Sonic & Knuckles.

[edit] Sonic Labyrinth in Sonic Mega Collection Plus

In early 2007, when Sega updated Sonic Mega Collection to Sonic Mega Collection Plus, one of the six Game Gear games included was Sonic Labyrinth.

[edit] References

  1. ^ Electronic Gaming Monthly 078. January 1996. 
  2. ^ GamePro 078. January 1996. 

[edit] External links

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