Space Quest II

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Space Quest II: Vohaul's Revenge
Sq2 boxart.jpg
Developer(s) Sierra
Publisher(s) Sierra
Designer(s) Mark Crowe and Scott Murphy
Series Space Quest
Engine AGI
Platform(s) DOS, Macintosh, Apple II, Apple IIGS, Amiga, Atari ST
Release date(s) November 14, 1987
Genre(s) Adventure
Mode(s) Single-player
Distribution 3.5" Floppy Disk or 5.25" Floppy Disk

Space Quest II: Vohaul's Revenge was released on November 14, 1987 and it was the sequel to Space Quest: The Sarien Encounter; this game once again used Sierra's AGI.

Plot[edit]

A comic is included in the manual to explain to the player what events have occurred since Space Quest I, when Roger became Hero of Xenon. The player also learns of the villain, Sludge Vohaul who was behind the original Sarien attack of the Arcada, and how he was driven mad.

Roger, despite his newfound status as hero, is transferred to the Xenon Orbital Station 4 and promoted to Head (and only) Janitor. All is quiet until he is abducted by Sludge Vohaul.

As Roger is being transported to the Labion labour mines as punishment for thwarting Sludge's original plan, the prison ship crash-lands in a nearby jungle upon the planet. He manages to escape his pursuers and the dangers of the Labion jungle and soon reaches Sludge's asteroid base. Once again, it is up to Roger alone to stop Vohaul's evil plan: to eradicate sentient life from Xenon by launching millions of cloned insurance salesmen at the planet!

In the end, before blowing up Vohaul's asteroid and saving the world, Roger is left in cryo sleep inside a capsule floating in space, setting up the sequel, Space Quest III: The Pirates of Pestulon.

Reception[edit]

The game was well received by both critics and consumers. As Computer Gaming World noted, "Though the game is similar to the original Space Quest, the addition of more detailed animation, more difficult puzzles, an improved parser (hurrah!), and greater scope makes a good game even better." Some criticisms leveled at the game included some objects' unclear descriptions, and some puzzles which are hidden from the player.[1]

Space Quest II was listed number four in Sierra's Top 5 Bestsellers. Therefore it can be assumed Space Quest II sold over 100,000 copies, thus earning the coveted SPA (Software Publishers Association) Gold Medal.[2]

Remake[edit]

Infamous Adventures announced in 2007 that they were remaking Space Quest II in the style of past VGA remakes. Although many people were unsure whether or not it was serious after announcing it on April Fool's Day and having a past record of twisted humour, screenshots and a demo were released accompanying the announcement. Infamous Adventures released their remake on New Year's Eve 2011, it featured full-voice pack and extended content. Their game is currently available for download at their website.[3]

References[edit]

  1. ^ Seacat, Douglas (July 1988). "As Welcome As An Insurance Salesman: "Space Quest II: Vohaul's Revenge"". Computer Gaming World. pp. 18, 46. 
  2. ^ "Space Quest 2 Fun Facts". SpaceQuest.Net. Retrieved 2009-07-17. 
  3. ^ Luke Jenson (2007-04-01). "Infamous Adventures giving Wilco a facelift!". Adventure Gamers.