Spider-Man and Venom: Maximum Carnage

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Spider-Man and Venom: Maximum Carnage
SNES boxart
Spider-Man and Venom: Maximum Carnage cover art (North American version)
Developer(s) Software Creations
Publisher(s) LJN
Designer(s) John Pickford & Mark Flitman
Platform(s) SNES, Sega Genesis/Mega Drive
Release date(s)
  • NA September 16, 1994
  • EU November 24, 1994
Genre(s) Beat 'em up
Mode(s) Single player
Distribution 16-megabit cartridge

Spider-Man and Venom: Maximum Carnage is a side-scrolling beat 'em up game for the Super NES and Sega Genesis/Mega Drive, developed by Software Creations and published by LJN (a subsidiary of Acclaim) in 1994. The game, based on a sprawling comic book story arc of the same name, features numerous heroes, including Spider-Man, Venom, and their allies from the Marvel Comics fictional universe like Captain America, Black Cat, Iron Fist, Cloak and Dagger, Deathlok, Morbius and Firestar, all teaming up to battle an onslaught of villains led by Carnage, including Shriek, Doppelganger, Demogoblin and Carrion.[1]

Both the Genesis/Mega Drive and Super NES versions come in a red cartridge. They were later released in the normal cartridge colors (black for Genesis, gray for Super NES).

The game was followed up by a sequel called Venom/Spider-Man: Separation Anxiety.

Universal Studios Orlando used Maximum Carnage as the theme for a haunted house at Halloween Horror Nights in 2002.


In this single-player side-scrolling beat 'em up (with a format similar to Double Dragon and Final Fight), the player controls Spider-Man and Venom through various levels to stop the supervillain Carnage and his team, as well as hundreds of criminals they inspire in their wake, from taking over the city. The two 16-bit versions are virtually identical.

One of the game's comic-styled cutscenes. This one is based on the final panel of Spider-Man Unlimited #1.

Other Marvel heroes can be summoned by collecting appropriate items hidden within certain levels. Their effects vary greatly, and some of them have different effects depending on who the player is. Of note is the rarity and set locations of the power-ups necessary to summon aid, and that each character has a unique set of music to accompany their appearance. In order of appearance: Cloak, Black Cat, Dagger, Firestar, Spider-Man/Venom (depending on the player character), Morbius, Deathlok, Iron Fist and Captain America. Depending on which character summoned them, the summoned heroes may help out in different ways, usually being more effective for whichever character (Spider-Man or Venom) they favor. For example, if Spider-Man were to summon Morbius, then Morbius would simply glide slowly over the battle, distracting the enemies. However, if summoned by Venom, Morbius would instead viciously attack every single enemy on the screen with an extremely high damage attack, usually killing any enemy that is not a boss instantly.


Maximum Carnage is one of the first video games to be directly based on a comic book story, rather than simply using comics characters in a standard video game "action/adventure" plot. Many of the game's cutscenes feature semi-animated versions of art taken directly from the comics. It was also the first Spider-Man video game to receive a teen rating (while the SNES re-release version had a rating of K-A, the Genesis version was rated MA-13).


The game received mixed reviews. Reviewing the Genesis port, GamePro commented that "All the graphics, features, and fighting action are identical on the Genesis version—unfortunately, so are the drawbacks that made this only an average SNES game." They elaborated that the game controls well but is overly long and repetitive, due to the player character's limited selection of moves, the lack of objects to interact with, the low variety of enemies, and the similar look to all the backgrounds.[2] It was given a 5/10 from Electronic Gaming Monthly and a 3.45/5 from Nintendo Power.[3]


The game's soundtrack was written and produced by American rock group Green Jellÿ.[4] The title screen theme song appears as the first track on the band's 1994 album 333 as "Carnage Rules". Due to the limited storage capacity of SNES and Genesis cartridges, the soundtrack was not recorded music, but a computerized rendition of the songs.

The in game music, Super Villains, is a mashup of several popular heavy metal songs. It includes slightly altered renditions of Black Sabbath's "The Mob Rules", the intro riff of Dokken's Kiss Of Death, and a guitar solo originally performed by Randy Rhoads in a live version of "Children of the Grave" which appeared on Ozzy Osbourne's "Tribute."[5]


  1. ^ "Spider-Man and Venom: Maximum Carnage (SNES)". Neoseeker.com. 2012-09-11. Retrieved 2013-12-20. 
  2. ^ "ProReview: Maximum Carnage". GamePro (65) (IDG). December 1994. p. 108. 
  3. ^ "Spider-Man & Venom: Maximum Carnage for Super Nintendo". GameRankings. Retrieved 2013-12-20. 
  4. ^ "Cart Queries". GamePro (66) (IDG). January 1995. p. 12. 
  5. ^ http://www.youtube.com/watch?v=aVqvlH1SDjg

External links[edit]

Spider-Man and Venom: Maximum Carnage at GameFAQs