Star Trek: Starfleet Academy Starship Bridge Simulator

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Star Trek: Starfleet Academy
Starship Bridge Simulator
Star Trek Starfleet Cover.jpg
North American SNES cover art
Developer(s) High Voltage Software (32X)
Interplay
Publisher(s) Interplay
Producer(s) Alan Pavlish
Designer(s) Jeremy Barnes
Scott Everts
Programmer(s) Darryl D. Hawkins
Writer(s) Scott Bennie
Composer(s) Ken Allen (SNES)
Brian L. Schmidt (32X)
Engine Modified Star Trek: 25th Anniversary engine
Platform(s) Super Nintendo, Sega 32X
Release date(s) Super Nintendo Entertainment System
  • NA December 1994
32X
Genre(s) Simulation

Starfleet Academy - Starship Bridge Simulator is a video game for the Super Nintendo and Sega 32X systems which was released in 1994 by Interplay, the same group which produced many later Star Trek starship games. It did not have a large following, as its interface was not considered easy to use, and had relatively simplistic game mechanics.

Nevertheless, it marks a significant item in this genre, as it was a crucial prelude to the more widely known PC game Star Trek: Starfleet Academy, and to many of the more well-known starship games which followed. It was the first Star Trek computer game of significance to appear as a starship simulator in the modern age using graphics, after a long absence and decline in such games during the decade following the age of text-based DOS games.

See also[edit]

External links[edit]