Star Trek (2013 video game)

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Star Trek
Star Trek Game cover.jpg
Cover art featuring Kirk and Spock
Developer(s) Digital Extremes
Distributor(s) Paramount Pictures
CBS Studios International
Composer(s) Chad Seiter
Engine Evolution
Platform(s) PlayStation 3, Xbox 360, Microsoft Windows (digital download)
Release date(s)
  • NA April 23, 2013[2]
  • EU April 26, 2013
Genre(s) Action-adventure, third-person shooter
Mode(s) Single-player, multiplayer
Distribution DVD, Blu-ray Disc

Star Trek is a third-person action-adventure Star Trek video game, developed by Digital Extremes and co-published by Namco Bandai Games and Paramount Pictures in Association with K/O Paper Products, Bad Robot Interactive & CBS Studios, for PlayStation 3, Xbox 360, and Microsoft Windows.


The game is a single-player action game with cooperative gameplay elements allowing two people to control Kirk and Spock.[3] During his E3 pitch, Steve Sinclair described the game's genre as "bro-op".[4] The game doesn't allow players to switch between Kirk and Spock during a chapter, nor does it allow for fellow players to "drop-in" to play alongside co-operatively.[4][5]

The two characters show different gameplay techniques, with Kirk being the more typical shooter while Spock has stealth techniques and can use both the Vulcan nerve pinch and mind meld. Each are armed with weapons to reflect their gameplay style, with Kirk armed with a phaser equipped with a stun setting, while Spock's weapon is quieter and freezes enemies instead. As the player progresses through the game, they gain experience allowing them to unlock additional settings on the weapons.[4] The Gorn are set to be the enemies of the game, attacking the New Vulcan colony.


In 2259, the starship USS Enterprise receives a distress call from a space station harvesting the power of a binary star. There is too much interference to beam the crew aboard, so Captain James T. Kirk and Spock take a shuttle to rescue the crew. They encounter T'Mar, a childhood friend of Spock, who explains they were gathering energy to power the Helios device, which would speed up the terraforming of New Vulcan, but unwittingly opened a Rip in space. Beaming to New Vulcan, Kirk and Spock meet with T'Mar's father Surok, who explains the station's power from the base was lost after they were attacked by creatures - who call themselves the Gorn - from the Rip. Kirk and Spock enter the locked down sections of the base to recover the infected survivors, but are unable to stop the Gorn from stealing the Helios device and kidnapping Surok.

Kirk opts to take the infected to a nearby starbase instead of pursuing the Gorn Commander's ship through the Rip. At the starbase, Kirk, Spock, and T'Mar meet with the sleazy Commodore Daniels, who implies he gave T'Mar the specifications for the device as he knew it would create a wormhole. Suddenly, the Gorn attack the starbase and kidnap T'Mar. Just as he is about to be beamed back aboard the Enterprise, Spock tackles the Gorn Henchman, bringing him aboard the ship. Kirk and Spock pursue him to the shuttlebay before he can commandeer a shuttle. Spock mindmelds with the Henchman, learning Surok was killed after confessing he has no insight into the device, but that his daughter would. Kirk has the Henchman imprisoned.

Kirk resolves to enter the Rip. After the Enterprise enters the Gorn's galaxy, Kirk and Spock take a shuttle with Sulu and McCoy to a nearby planet. When their shuttle is shot down, Kirk and Spock use wingsuits to glide to a Gorn out post and blow it up before infiltrating a base to rescue T'Mar. They find Daniels, who is killed in an ensuing firefight. The Gorn bring Kirk and Spock to the Commander, who has them taken to an arena to fight his soldiers to the death. Angered by their besting of his champion, the Commander has Spock infected to fight Kirk to the death. Suddenly, Sulu's shuttle arrives and McCoy shoots Spock with a finished antidote, while the Commander flees to his ship with T'Mar and the device.

The shuttle returns to the Enterprise, which has been taken over by the Gorn. Kirk and Spock space dive to engineering and beam McCoy and Sulu back on board. They help Scotty and Keenser reactivate the warp cores, and restore power to sickbay so McCoy can replicate more of the antidote for airborne dispersal. The duo head to the bridge where the Henchman is holding Uhura hostage, demanding Kirk give them control of the ship. Kirk responds by directing their shuttle to crash into the viewscreen, decompressing the Gorn into space.

With only an hour before the Rip closes, Kirk and Spock space dive to the Gorn Commander's ship, where they disable the targeting platform to give the Enterprise a fighting chance, and enter the core where T'Mar and the device are being held. Kirk and Spock destroy the device, defeat the Commander, and are beamed back to the Enterprise with T'Mar. The Enterprise warps back to the Milky Way Galaxy before the Rip closes: in their closing logs, Kirk and Spock state T'Mar has recovered enough to continue working on New Vulcan, and the Enterprise has been ordered to Nibiru.

Development and marketing[edit]

Paramount secured the likeness rights of Chris Pine and Zachary Quinto in the summer of 2011 for an upcoming game based on the universe of the film Star Trek (2009). It was not until a year later in June 2012 that the voice work contracts were signed for the pair, and it was also announced that the likeness rights and voice acting of the rest of the main cast from the film had been secured, including Karl Urban, Zoe Saldana, Simon Pegg, John Cho and Anton Yelchin.[3]

The plot of the game is written by Marianne Krawczyk, who previously worked on God of War and Shank.[6] She developed the plot in conjunction with the producers of the film, Alex Kurtzman and Bob Orci, as well as the production companies of the film and writer Damon Lindelof.[7] In an interview in 2011, Orci explained that the storyline of the game was designed to be canon for the new Star Trek universe.[8]

While developing the game, the production team sought to use elements of other games in order to influence how to create a Star Trek based game that was along the same lines as the 2009 film. Digital Extremes creative director Sheldon Carter described this as "It's like someone spliced Metroid Prime into my Uncharted".[9] The game made its debut at the 2012 E3 convention in 2011,[6] where it was revealed that classic enemies the Gorn will be the game's antagonists.[4][9] The game is set after the 2009 film Star Trek and before the upcoming film Star Trek Into Darkness,[4] which is scheduled for release on May 17, 2013, three weeks after the game's release.[10]

Following E3 there were concerns from fans that the game would be a straight forward shooter in the Star Trek universe, Brian Miller, vice president of Paramount said, "You will have elements of a shooter. You'll have elements of exploration, and adventure, and discovery. That is what the new Star Trek is about."[9]

Downloadable content[edit]

On January 8, 2013, four months before the game's release date there was a DLC called Elite Officer Pack allowing players to change in game character skins as well as giving Kirk and Spock new weapons and sidearms. Skins offered include Classic Outfit, featuring uniforms from the original series;[11] Kirk's Leather Jacket skin; and Spock's Vulcan Science Academy skin. Further skins include, Kobuyashi Maru, Starfleet Cadet (Kirk), Starfleet Officer (Spock), Stealth Suit, and USS Kelvin. Players can also change Kirk and Spock's sidearms. Kirk's sidearm is the Captain's Phaser and Starfleet Academy Phaser, while Spock uses the Vulcan Repeater and USS Kelvin Phaser. Other Weapons include for the Stealth Suit: Starfleet Type IV Stealth Sniper Rifle and extra ammo.


The game has received mostly negative reviews due to the large amount of glitches.[12] GameSpot gave it a 3.5,[13] and IGN also gave it a low score with a 4.2.[14]

Metacritic gave the PS3 version of the game 46[15] while the Xbox 360 edition of the game received a 42[12] and the PC version got a 44.[16]

Star Trek Into Darkness director J. J. Abrams stated in September 2013 that he was "emotionally hurt" by the game's poor reception and quality. He also claimed it hurt Star Trek Into Darkness by being released shortly before the film.[17] Later, in November 2013, Digital Extremes creative director Stephen Sinclair said to IGN that he was "kind of surprised [...] to see one of the most awesome, popular and successful film directors working today slagging on that project".[18]


  1. ^ Devore, Jordan (February 10, 2012). "Namco Bandai to co-publish Digital Extremes' Star Trek". Destructoid. Archived from the original on January 23, 2013. 
  2. ^ Goldfarb, Andrew (December 20, 2012). "Star Trek: The Game release date announced". IGN. Archived from the original on March 25, 2013. 
  3. ^ a b Good, Owen (June 6, 2012). "Kirk and Spock Voiced by 2009's Kirk and Spock in Star Trek". Kotaku. Archived from the original on August 14, 2012. 
  4. ^ a b c d e Welsh, Oli (June 10, 2011). "Star Trek Preview". Eurogamer. Archived from the original on January 23, 2013. 
  5. ^
  6. ^ a b Chester, Nick (May 18, 2011). "Paramount, Digital Extremes announce Star Trek". Destructoid. Archived from the original on January 23, 2013. 
  7. ^ Staff (June 3, 2011). "Star Trek, The Game, Coming in 2012". Star Archived from the original on August 30, 2012. 
  8. ^ Connelly, Brendon (July 3, 2011). "New Star Trek Game To Bridge Plot Between Movies, Be Canon". Bleeding Cool. Archived from the original on July 8, 2012. 
  9. ^ a b c Matulef, Jeffrey (September 13, 2012). "Star Trek Preview: "It's like someone spliced Metroid Prime into my Uncharted"". Eurogamer. Archived from the original on January 23, 2013. 
  10. ^ Chitwood, Adam (November 23, 2011). "STAR TREK 2 Set for Release in 3D on May 17th, 2013; Michael Giacchino Confirmed to Return as Composer". Archived from the original on January 17, 2013. 
  11. ^ [1], The additional features of the pack allow players to switch between Kirk and Spock's primary skin's like for instance the Classic Outfit of Kirk and Spock from the original series.
  12. ^ a b Metacritic
  13. ^ GameSpot
  14. ^ IGN
  15. ^ Metacritic
  16. ^ Metacritic
  17. ^ GameSpot
  18. ^ Karmali, Luke (19 November 2013). "Star Trek Game Developer 'Shaken' by J.J. Abrams' Criticism". IGN. Retrieved 19 November 2013. 

External links[edit]