A stereoscope is a device for viewing a stereoscopic pair of separate images, depicting left-eye and right-eye views of the same scene, as a single three-dimensional image.
A typical stereoscope provides each eye with a lens that makes the image seen through it appear larger and more distant and usually also shifts its apparent horizontal position, so that for a person with normal binocular depth perception the edges of the two images seemingly fuse into one "stereo window". In current practice, the images are prepared so that the scene appears to be beyond this virtual window, through which objects are sometimes allowed to protrude, but this was not always the custom. A divider or other view-limiting feature is usually provided to prevent each eye from being distracted by also seeing the image intended for the other eye.
Most people can, with practice and some effort, view stereoscopic image pairs in 3D without the aid of a stereoscope, but the physiological depth cues resulting from the unnatural combination of eye convergence and focus required will be unlike those experienced when actually viewing the scene in reality, making an accurate simulation of the natural viewing experience impossible and tending to cause eye strain and fatigue.
Although more recent devices such as realist-format 3D slide viewers and the View-Master are also stereoscopes, the word is now most commonly associated with viewers designed for the standard-format stereo cards that enjoyed several waves of popularity from the 1850s to the 1930s as a home entertainment medium.
Devices such as polarized, anaglyph and shutter glasses which are used to view two actually superimposed or intermingled images, rather than two physically separate images, are not categorized as stereoscopes.
The earliest type of stereoscope was invented by Sir Charles Wheatstone in 1838. It used a pair of mirrors at 45 degree angles to the user's eyes, each reflecting a picture located off to the side. It demonstrated the importance of binocular depth perception by showing that when two pictures simulating left-eye and right-eye views of the same object are presented so that each eye sees only the image designed for it, but apparently in the same location, the brain will fuse the two and accept them as a view of one solid three-dimensional object. Wheatstone's stereoscope was introduced in the year before the first practical photographic process became available, so drawings were used. This type of stereoscope has the advantage that the two pictures can be very large if desired.
Contrary to a common assertion, David Brewster did not invent the stereoscope. Brewster's contribution was the suggestion to use lenses for uniting the dissimilar pictures in 1849; and accordingly the lenticular stereoscope (lens based) may fairly be said to be his invention. This allowed a reduction in size, creating hand-held devices.
The stereoscope was improved by Jules Duboscq who made stereoscopes and stereoscopic daguerreotypes, and a famous picture of Queen Victoria that was displayed at The Great Exhibition in 1851. Almost overnight a 3D industry developed and 250,000 stereoscopes were produced and a great number of stereoviews, stereo cards, stereo pairs or stereographs were sold in a short time. Stereographers were sent throughout the world to capture views for the new medium and feed the demand for 3D. Cards were printed with these views often with explanatory text when the cards were looked at through the double-lensed viewer, sometimes also called a stereopticon, a common misnomer.
In 1861 Oliver Wendell Holmes created and deliberately did not patent a handheld, streamlined, much more economical viewer than had been available before. The stereoscope, which dates from the 1850s, consisted of two prismatic lenses and a wooden stand to hold the stereo card. This type of stereoscope remained in production for a century. It is primarily American, although it is often named "Mexican stereoscope."
Several fine arts photographers and graphic artists have and continue to produce original artwork to be viewed using stereoscopes.
In 2010, Hasbro started producing a stereoscope designed to hold an iPhone or iPod Touch, called the My3D. Apps on the mobile phone substitute for stereo cards. The underlying technology is otherwise unchanged from earlier stereoscopes.
Two separate images are printed side-by-side. When viewed without a stereoscopic viewer the user is required to force his eyes either to cross, or to diverge, so that the two images appear to be three. Then as each eye sees a different image, the effect of depth is achieved in the central image of the three.
A simple stereoscope is limited in the size of the image that may be used. A more complex stereoscope uses a pair of horizontal periscope-like devices, allowing the use of larger images that can present more detailed information in a wider field of view. The stereoscope is essentially an instrument in which two photographs of the same object, taken from slightly different angles, are simultaneously presented, one to each eye. Each picture is focused by a separate lens, and the two lenses are inclined so as to shift the images toward each other and thus ensure the visual blending of the two images into one three-dimensional image.
A moving image extension of the stereoscope has a large vertically mounted drum containing a wheel upon which are mounted a series of stereographic cards which form a moving picture. The cards are restrained by a gate and when sufficient force is available to bend the card it slips past the gate and into view, obscuring the preceding picture. These coin-enabled devices were found in arcades in the late 19th and early 20th century and were operated by the viewer using a hand crank. These devices can still be seen and operated in some museums specializing in arcade equipment.
The stereoscope offers several advantages:
- Using positive curvature (magnifying) lenses, the focus point of the image is changed from its short distance (about 30 to 40 cm) to a virtual distance at infinity. This allows the focus of the eyes to be consistent with the parallel lines of sight, greatly reducing eye strain.
- The card image is magnified, offering a wider field of view and the ability to examine the detail of the photograph.
- The viewer provides a partition between the images, avoiding a potential distraction to the user.
Disadvantages of stereo cards, slides or any other hard copy or print are that the two images are likely to receive differing wear, scratches and other decay. This results in stereo artifacts when the images are viewed. These artifacts compete in the mind resulting in a distraction from the 3d effect, eye strain and headaches.
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- Contributions to the Physiology of Vision.—Part the First. On some remarkable, and hitherto unobserved, Phenomena of Binocular Vision. By CHARLES WHEATSTONE, F.R.S., Professor of Experimental Philosophy in King's College, London. Stereoscopy.com
- Welling, William 1978. Photography in America, p. 23. 0690014511.
- E2 3-D – history of 3-D 
- University of Washington Libraries Digital Collections Stereocard Collection
- 20th Century Stereo Viewer Reference site
- Volkan Yuksel's Extraordinary Cross Eyed 3D Stereo Pair Collection from Planet Earth
- American University in Cairo Rare Books and Special Collections Digital Library Underwood & Underwood Egypt Stereoviews Collection
- Antique Stereoview Information and Resources