|Publisher(s)||NEXON & Netmarble|
|Release date(s)|| April 11, 2005
Sudden Attack (Korean: 서든어택) is a free-to-play multiplayer first-person shooter online game developed by the South Korean company GameHi and taken over by Nexon. On December 2, 2013, Nexon America C.E.O. Min Kim announced the plans of discontinuation and closure of Nexon's service of Sudden Attack North America. Nexon America released official plans to terminate service by January 29th of 2014.
There are two teams in the game, red and blue. Red is the Tanzirilo Independence Force and blue is the United Great Force. There are various types of gameplay matches in different maps. Deathmatch, Destruction, capture the flag, or custom modes (Sniper only, pistol only, or knife only). Both teams must satisfy the conditions, such as defusing the bomb, or successful planting and detonation, or achieving an amount of kills.
In 2009, a SA policeman is guided to protect a laboratory. He then sees a top secret file about the United Great Force's nuclear attack on the general population scheduled for 2012. He then is spotted. All the SA soldiers confront him but he fights back and manages to escape. He tells everyone and provides the evidence for it. Then a group of former SA soldiers calling themselves the Tanzirilo Independence Force fight the SA at South Water Defense Port. Hearing about this, people started to join them. Now they have a large battle for control before the SA launches the nuclear assault.
Currently in Sudden Attack, there are 11 game modes.
Assault: Two teams of three players fight. The Red team spawns inside a building and must either kill all Blue team members or survive until the time is up. Blue team spawn at choose-able locations outside a hedge border around the map. The Blue team may activate a radar in the control room in the second floor of the building. Blue team must kill all Red team members before the time is up.
Team Deathmatch: First team to hit the kill goal wins the match. Or the team with most kill when the time expired, wins.
Bomb Plantation: A "search-and-destroy" type of game mode. Red team is given the C4 and the Blue team must defuse if it was planted. There are two planting locations in each map available to this mode. If the Red team is Eliminated the game is also won. If time runs out the Blue team wins by Default.
Free Fire: All players will compete with each other in a deathmatch and the first person to hit the kill goal wins the match.
Hostage Rescue: Blue team has to rescue a specific hostage inside a specific time limit. The hostage is located in the middle of the map and Blue team must first release the hostage (being tied up to a wall) and bring her/him to the safe zone. Additional time is awarded when Blue team successfully releases the hostage, but both teams stop respawning until the next match after releasing the hostage. Blue team wins if they successfully escort the hostage to the safe zone or by releasing the hostage and successfully kill every player in the Red team. Red Team wins either by stopping Blue Team from rescuing the hostage or by killing every player in the Blue Team after releasing the hostage.
Siege/Control: The Red Team or Blue Team must control the objective in the middle of the map for the longest. The Game is won if either team successful completes the timer or if they are the last team to have control of the objective when the match time runs out.
Capture the Target/Escort: The Blue team must capture the objects on the map and bring them back to the drop zone. The Red team, however, must stop them by any means. Game is successful won if both objects are escorted, or if 1 is escorted and another destroyed. The Red team wins if the targets are not captured and time runs out.
Sub Mission/Special Mode: Generally, the point of this game mode is limited. Meaning you are unable to play normally. For example, the map cross counter is a sniper rifle only map meaning only sniper rifles, sidearms and knives are allowed to be used. Another example is the map monkey garden. Where you can only use your knife. Note that when hosting a room it is possible to make normal maps have these rules by going into room settings
Touchdown Mode: Both teams try to acquire a target and try to make a touchdown on the enemy's base.
Runaway Mode: Red team tries to kill the blue team with a basic knife only. Blue team is only allowed to run away from the red team and is allowed to use grenades. The Blue team must dodge and otherwise avoid the Red teams attacks until the time limit is met. If the Blue team is eliminated before the time limit is exceeded then the red team wins.
Headhunt Mode: Everyone can only kill by headshots.If a player shoots the opponent's body, the shooter will be killed instantly, while the opponent re-spawns immediately without counting death score.
Big Head Mode: Players begin the game but with a big head. In the game mode, there's a meter on the top of the screen. If a player kills an opponent, his head will become bigger until he/she reach the maximum stage which will make the player become a Head Honcho. Their head will get smaller if they get killed by an opponent. When a player becomes a Head Honcho, he will become invincible and use a toy hammer as a weapon for 15 seconds.
Vampire Mode: In this mode, players are randomly chosen to be the Host Vampire and the rest of the players will be the Vampire Hunters. As a Host Vampire, your objective is to kill and turn the Hunters into Vampires. As Hunters, your objective is to kill the Vampires and prevent them from respawning (by using Pile V.H. melee weapon) or just survive until the time is over.
There are two types of currencies: Cash and Points. Cash is based on real money and can be charged in exchange for a monetary payment, cell phone billing, or home phone billing and by bank transfer. Points can be earned from playing games. Points and cash can be spent at the in-game shop. Points are used for buying weapons. Cash enables the purchase of in-game boosts (i.e. +10% points) and special bonus items, along with special team-specific outfits. Cash and points can also be earned through promotions such as corporate agreements between Netmarble and SK Telecom or KTF where a user can add their cellular phone number to a call list.
Change of Publisher in Taiwan
On September 30, 2011, Sudden Attack's Taiwanese publisher, Gamon announced that it will no longer renew its contract with Nexon to continue operating Sudden Attack in Taiwan. Few months after, Gamania, which has published many of Nexon's games including Counter-Strike Online, obtained the rights of publication. The game is renamed to "S.A. STORM" (traditional Chinese：突擊風暴). The game's closed beta started on February 22, 2012 and fully operated on April 18, 2012.
- "【OLG】突擊風暴" (in zh-tw). 巴 哈 姆 特 電 玩 資 訊 站. Retrieved 2012-08-11.
- (English) Official site of North America