Supercar Challenge

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For the 2001 game, see Supercar Street Challenge.
Supercar Challenge
SupercarChallengeBoxArtsm.JPG
Supercar Challenge Box Art
Developer(s) Eutechnyx
Publisher(s) System 3
Platform(s) PlayStation 3
Release date(s)
  • AUS September 4, 2009
  • EU September 4, 2009
Genre(s) Sim racing

Supercar Challenge is a simulation racing video game released for the PlayStation 3 in September 2009, developed by Eutechnyx and published by System 3, the same company that produced 2008's Ferrari Challenge Trofeo Pirelli. The game includes more than 40 cars including Ferraris and the Bugatti Veyron and Aston Martin DBR9 and 22 tracks including the Nürburgring (Grand Prix section) and the Silverstone Circuit. In the North American version was released under the title Absolute Supercars as a downloadable game on the PlayStation Network.

Gameplay[edit]

System 3 intended Supercar Challenge to be accessible to less experienced players, with a gradual learning curve.[citation needed] The AI also has been tweaked, due to criticisms of the AI in Ferrari Challenge.[1]

Features[edit]

  • 16 player online/LAN multiplayer
  • Dynamic AI
  • Real world tracks and Eutechnyx designed tracks
  • 7 driving views, 2 of those internal (dash & driver's eyes)
  • Weather effects
  • Custom liveries that will be shareable with friends
  • Trophy support
  • Custom soundtrack support
  • In-game photo mode support

Playseats, the Netherlands-based driving seat solution company and System 3 have teamed up for a racing partnership in efforts to support the Supercar Challenge. They'll share input on creating the ultimate racing seat branded with the Supercar Challenge logo and will host cross-promotion activities.[2]Playseats

In early January 2009 Eutechnyx announced a competition which allowed the community with access to Ferrari Challenge Trofeo Pirelli the chance to use its livery editing feature to design a livery that if said design was chosen it will be included in Supercar Challenge. Ten spots were open for the winning designs, due to some outstanding designs submitted by a few, some designs were commissioned from those few outside of the competition. In light of this development, Supercar Challenge will feature the ten competition winning designs along with the specially commissioned ones which could see the total user created livery designs making their way into SuperCar Challenge over 20.[3][4]

Cars[edit]

Ferraris feature heavily while Aston Martin, Bugatti, Chevrolet, Koenigsegg, Maserati, Mercedes-Benz McLaren, and Pagani are also represented.

The game starts with three cars available to drive offline: Aston Martin DBR9, Ferrari Enzo and Pagani Zonda. The Mercedes-Benz SLR McLaren Stirling Moss and Ferrari 599XX were also immediately available using a code that was supplied to people who pre-ordered from Game. Without the code they can be purchased with in-game credits.

Tracks[edit]

Supercar Challenge added alternative layouts for Infineon Raceway, Mugello Circuit and Silverstone Circuit to Ferrari Challenge Trofeo Pirelli's list of real world circuits, along with oval only (no infield) versions of the two Oval tracks - California and Homestead - and a Misano reverse track. Ferarri Challenge DLC tracks Nurburgring and fictional track Riviera, located in France, were also added, Riviera is clearly inspired by Circuit de Monaco featuring a visually similar tunnel and corners very similar to Mirabeau and Grand Hotel Hairpin.[citation needed]

References[edit]

  1. ^ SuperCar Challenge FAQ, FAQ.
  2. ^ [1], Playseats announcement
  3. ^ [2], SuperCar Superstar Announcement
  4. ^ [3], SuperCar Superstar Winners

External links[edit]