Synth (video game)

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SYNTH
Sample procedural artwork
Developer(s) Rhys Paul Hovey
Platform(s) Windows XP or Windows Vista
Release date(s) 2009
Genre(s) Action Real-time strategy
Mode(s) Single-player
System requirements

2 core CPU
2 GB of RAM
GeForce 8800 series or similar ATI, or better
16 Bit Sound Card[1]

SYNTH is a Windows video game developed by Rhys Paul Hovey. SYNTH is an abstract and procedurally generated 3D game, in which the graphics have an algorithmic C++ representation.

Contents

[edit] Gameplay

SYNTH is a strategic action game, in which the player must find an exit in a procedurally generated landscape. The player is equipped with a laser, bombs, and a device that acts as a vacuum or blower. The overall goal is to reach the highest level possible.[2]

SYNTH uses C++ algorithms to generate the level's structure and graphics. Levels are seeded from four-letter words: for example, "BGNI" is the first level.[2] As the game does not need to store pre-rendered textures and model data, only small filesizes are required.[3]

Synth's drum and bass synthesizer soundtrack dynamically changes during the game. The sounds were pre-composed by Hovey, but the player's controls are mapped to a loop-sequence remixer. [2]

[edit] History

Synth video game screenshot B.png

Hovey cites the artwork of Roger Dean (who produced the covers for several Psygnosis titles), other Amiga graphics, and Pink Floyd as influences for SYNTH imagery.[2]

SYNTH is currently only available as a game demo. Once a full version is ready, Hovey intends to acquire a digital distribution deal.[2]

[edit] Critical reception

Todd Ciolek, an editor with Gamasutra made reference to the games experimental design: "Rhys Paul Hovey’s SYNTH is an experimental game in many ways".[2] Rock, Paper, Shotgun drew comparisons with the visuals of Darwinia and the procedural nature of .kkrieger. The graphics were described as fascinating: "a bizarre, mesmerizing cross between the deeply archaic and the thoroughly high-tech."[3] ModDB reviewed version 0.909 and praised the game's concept, describing the visuals as "crazy 3D Geometry Wars on acid". Criticisms included the poor frame rate, incomplete Vista 64-bit support and lack of a windowed mode.[4]

In November 2010, SYNTH:Electropix 64 bit version 1.505, won 1st place in the Intel corporation's "Level up" 2010 game demo contest, in the "Best game for a desktop" category. [5] Hovey used the user name Paul Richard. [6]

[edit] See also

[edit] References

[edit] External links

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