Taboo: The Sixth Sense

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Taboo: The Sixth Sense
Taboo: The Sixth Sense
Title screen
Developer(s) Rare[1]
Publisher(s) Tradewest[1]
Distributor(s) Nintendo
Composer(s) David Wise
Platform(s) Nintendo Entertainment System[1]
Release date(s)
Genre(s) Tarot card reading simulation
Mode(s) Single-player
Media/distribution 512-kilobyte cartridge

Taboo: The Sixth Sense is a Tarot card reading simulation video game developed by Rare and published by Tradewest for the Nintendo Entertainment System in 1989.

This video game gives users a tarot reading where the "dealer" automatically shuffles the cards. It is the only NES game to carry two warnings; that it is intended for players ages fourteen and older and the game is intended for entertainment purposes only. Taboo was marketed as a party game that multiple adults could enjoy simultaneously. Nostradamus and other futurists helped to provide influence for this unique video game.[2]

[edit] Gameplay

Upon loading, the game requires input of the player's name, birth date, and gender.[2] The game then asks the user to input a question, and shuffles the cards.[2] The game then generates a tarot reading via the Celtic cross layout. These cards can be normal, or reversed. Afterward, the player chooses the state that he/she is from and will be given lottery numbers accordingly. The game uses the whole tarot deck, which consists of the Minor and Major arcana, a total of 78 cards.

The instruction book gives a small history of the origins of the word "Tarot.[2]" The instruction booklet also lists both arcana and lists the name of each card.[2] It also goes into further detail of the layout, even what each position on the Celtic cross means. The game's many criticisms arise from the fact that there is no actual game activity to be found apart from repeated readings. Tarot cards were originally intended for card games which are still played in Europe. Due to the controversial nature of tarot reading and the adult nature that is traditionally abundant in all things relating to Tarot cards, the game suffered poor sales.[citation needed] The game also contains nudity and religious images which were usually unacceptable under Nintendo of America's content guidelines.

[edit] References

[edit] External links

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