Takashi Tokita (時田 貴司 Tokita Takashi ) (born 24 January 1965) is a Japanese video game developer working for Square Enix. He has worked there since 1985, and has worked as the lead designer for Final Fantasy IV as well as the director of Parasite Eve and Chrono Trigger.
Before working on Final Fantasy IV, Tokita wanted to make a career as a theater actor, but working on the game made him decide to become a "great creator" of video games. Tokita was the head of Square Enix's Product Development Division-7.
Beginning at Square
Final Fantasy IV
He switched to full-time when he became the lead designer of 1991's Final Fantasy IV. He was one of only 14 people working on the game. Tokita feels that Final Fantasy IV is the first game in the series to really pick up on drama, and the first Japanese RPG to feature "such deep characters and plot". He also felt that Final Fantasy IV was so good because it was the culmination of the best parts of the first three games.
Final Fantasy:Heroes of Light
He is well known for having directed Parasite Eve and written the game's story. He considers the later games in the series as having been "handed off" to others. He was the lead developer on Final Fantasy IV: The After Years He is also known for his role as a director for Chrono Trigger.
When Tokita began making games, he felt that game design was about "what can you create? What kind of software can you provide for a specific platform?" Now, however, he feels that game development is about "infrastructure and content". His greatest inspiration was Dragon Quest 2, since it emotionally engaged him like no game he had played before.
- Nakayama Miho no Tokimeki High School (1987) — Graphic Design
- Square's Tom Sawyer (1989) — Graphic Design
- Final Fantasy Legend (1989) — Sprite Graphics, Character Design
- Rad Racer II (1990) — Sound Effects
- Final Fantasy III (1990) — Sound Effects
- Final Fantasy IV (1991) — Lead Game Designer
- Final Fantasy V (1992) — Special Thanks
- Live A Live (1994) — Director, Scenario Writer, Event Designer
- Chrono Trigger (1995) — Director
- DynamiTracer (1996) — Producer
- Final Fantasy VII (1997) — Event Planner
- Parasite Eve (1998) — Director, Scenario Writer
- Parasite Eve II (1999) — Special Advisor
- Chocobo Racing (1999) — Director
- The Bouncer (2000) — Director, Dramatisation
- Hanjuku Eiyuu Tai 3D (2003) Director, Producer
- Egg Monster Hero (2004) — Director, Producer
- Hanjuku Eiyuu 4 (2005) — Director, Producer
- Final Fantasy I & II: Dawn of Souls (2005) — Game Designer, Producer
- Final Fantasy IV Advance (2005) — Supervisor
- Musashi: Samurai Legend (2005) — Producer
- Final Fantasy IV DS (2007) — Director, Executive Producer
- Final Fantasy IV: The After Years (2008) — Producer
- Nanashi no Game (2008) — Producer
- Final Fantasy: The 4 Heroes of Light (2009) — Director
- Dissidia 012: Final Fantasy (2011) — Special Thanks
- Ikenie no Yoru (2011) — Co-Director
- Final Fantasy IV: The Complete Collection (2011) — Supervisor
- Theatrhythm Final Fantasy (2012) — Special Thanks
- Final Fantasy Dimensions (2012) — Producer
- Demons' Score (2012) — Producer
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- Torres, Tim (2010-09-14). "Interview: Takashi Tokita on 4 Heroes of Light". 2d-x.com. Retrieved 2009-12-11.
- Spencer (2011-04-01). "Takashi Tokita Interview On Creating New IP & Focusing Less On Focus Groups". Siliconera. Retrieved 2013-02-28.
- Cameron Teague (2011-03-08). "PSLS Presents – Takashi Tokita, Lead Designer for Final Fantasy IV: Complete Collection". PlayStation Lifestyle. Retrieved 2013-02-28.