Talk:Mega-CD

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[edit] Audio Discs

Does this use audiodiscs? 67.188.172.165 03:59, 2 September 2007 (UTC)

If you mean "Can the Mega-CD play audio CDs?" then the answer is yes. - X201 09:25, 2 September 2007 (UTC)

[edit] Fair use rationale for Image:Segacdlogo.png

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Image:Segacdlogo.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.

BetacommandBot 05:20, 16 September 2007 (UTC)

[edit] The controversy section has nothing to do with the Sega CD itself.

I am going to remove it because that controversy belongs to Night Trap, not the system.

I agree. But next time, sign your post. - X201 (talk) 09:02, 24 January 2008 (UTC)

[edit] IMAGINE MOJO JOJO SAYING THIS

The Sega CD had been announced at the Chicago CES on January 1992. Early reports had suggested that hardware in the system would allow it to display more on screen colors (from a larger palette) than the Sega Genesis or the Super Nintendo, which was an important technical concern for consumers. In the end, the Sega CD was unable to convince North American gamers, mostly due to the cost of the console, and the lack of any hardware advancements. Many people felt there was not enough value for the price. Moreover, the game experience was little improved. Players came to have high expectations for the add-on, and Sega even promised that the Sega CD would allow a higher color palette than the Genesis. However, the end result was somewhat lackluster compared to expectations. Graphically, most games ended up looking not much better than normal Sega Mega Drive games, though the sound quality was higher, owing to the CD format of the games.

AND IM JUST GANA LEAVE IT AT THAT MAN —Preceding unsigned comment added by 24.188.17.249 (talk) 09:55, 12 April 2008 (UTC)

[edit] 2nd version called "Sega CD 2" in the US?

The article seems to say so, but doesn't give any proof. I seem to recall that, much like how the Mega Drive 2 was still officially simply called Genesis for the US version, not Genesis 2, the 2nd version of the Sega CD was still merely officially called Sega CD, not Sega CD 2. However, I'm not going to change the article just based on my memories. Someone needs to find a cite on the official name of the 2nd model one way or the other. 76.226.203.71 (talk) 02:15, 6 March 2009 (UTC)

I don't recall the Japanese version of the console being called "Mega Drive 2", or the CD unit being "Mega CD 2" - I thought in every case, both in Japan and the US, they referred to the redesigns as "Mark 2", but officially they were still "Mega Drive/Genesis" and "Mega CD/Sega CD". I also do not have an official source. — KieferSkunk (talk) — 18:35, 13 April 2009 (UTC)
I'm pretty sure I remember the UK ones being MD/MCD 2--Him and a dog 18:01, 26 April 2009 (UTC)

[edit] Sega Mega-This, Sega Mega-That

I think we have a terminology problem in this article. The article keeps referring to the Japanese hardware as "Sega Mega Drive" and "Sega Mega-CD", when officially the subjects are just "Mega Drive" and "Mega-CD", respectively. Sega didn't attach their company name to the name of the Mega Drive-line of products, to the best of my knowledge, so it's erroneous for us to refer to those products as such. I believe we should rename this article, as well, to just "Mega-CD" (and we should verify if the hyphen is part of the name or not - is it "Mega-CD" or "Mega CD"?). — KieferSkunk (talk) — 18:39, 13 April 2009 (UTC)

The logo versions are Mega-CD and Sega CD. The written text versions are Mega CD and Sega CD. I agree with everything else. - X201 (talk) 19:00, 14 April 2009 (UTC)

[edit] JVC xEye

It should be also noticed that the north American model plays genesis cartridges as well.

The section about the wonder mega is sort of inaccurate in details. JasonHockeyGuy (talk) 09:32, 20 May 2009 (UTC)

[edit] Audio format?

Sega Genesis / Megadrive uses *.vgm and *.vgz audio format (and SNES uses *.spc and *.rsn). What's Mega-CD's audio format? 109.93.139.118 (talk) 10:20, 22 October 2010 (UTC)

The file extensions you're seeing there are somewhat arbitrary, as they're produced by programs that either record or interpret the sound processor instructions from the consoles. The extensions don't actually have much to do with the "format" of the sound produced by the consoles - the latter would more often be described in terms of the sound quality (44.1 KHz 16-bit stereo, etc.), and the format for interpreted storage could be anything - WAV, MP3, or an instruction-based format like VGM or SPC.
That said, the Mega-CD contains hardware to read and render CD audio (Redbook and straight) and to mix that audio with the output from the Mega Drive's built-in FM synthesizer and Z80 output. So any program that outputs an instruction-based file format like VGM will likely give the same output as for the Mega Drive by itself, and that output would not include any CD audio - just the FM synth/Z80. If a program were to provide the mixed output, it would likely be in a streaming audio format such as WAV, MP3, OGG, etc. — KieferSkunk (talk) — 16:53, 22 October 2010 (UTC)
Thank you. That certainly clears some doubts I've been having after listening to some of Mega-CD games' in-game audio on YouTube. 79.101.83.228 (talk) 12:29, 23 October 2010 (UTC)


[edit] More Audio

The article states the machine has a signal to noise ratio of greater than 90db. That is very very impropable. Furthermore, the sampled data is only 8 bit, and the TI chip is 1 bit. These bitdepths raise the noisefloor by a very big ammount (to -48 and -6 db respectively). So i would say that it's signal to noise ratio can vary but is usually way below 90db. —Preceding unsigned comment added by 83.87.234.209 (talk) 21:26, 29 January 2011 (UTC)

[edit] Move discussion in progress

There is a move discussion in progress which affects this page. Please participate at Talk:List of Sega Mega Drive games - Requested move and not in this talk page section. Thank you. —RM bot 23:00, 16 November 2011 (UTC)

Updating to note that this RM was closed as 'no consensus', with advice to make individual move requests on their respective pages so they can be argued individually. TechnoSymbiosis (talk) 04:21, 23 December 2011 (UTC)
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