Talk:1964 (emulator)

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Versus PJ64[edit]

I'm glad somebody finally did a page on the best Nintendo 64 emulator available (in my opinion). —Preceding unsigned comment added by HoCkEy PUCK (talkcontribs) 22:36, 30 September 2005

1964's core is faster but less stable than the PJ64 core. —Preceding unsigned comment added by 82.76.41.237 (talkcontribs) 20:21, 21 January 2006

Screenshot[edit]

Better screenshot, anyone? —Preceding unsigned comment added by 193.210.148.194 (talk) 13:12, 19 March 2008 (UTC)

list of games[edit]

shouldn't we add this —Preceding unsigned comment added by Blinxthecat (talkcontribs) 13:55, 10 May 2008 (UTC)

Unreferenced allegations of GPL violation[edit]

I've removed some uncited information recently added by Nmn, alleging that the 0.9.9 release of this emulator violates the GPL (and, tangentially, criticizing the stability of the Kaillera library). This is because I was unable to verify the information from any reliable source, leading me to suspect that it may constitute original research as defined by Wikipedia policy. As the allegations may be controversial or (if unfounded) even potentially libellous, this is a case where the policy needs to be enforced strictly. Since some users may not be aware of the full extent of this policy, I'll summarize it bluntly to forestall needless confusion: Unless an independent reliable source for these allegations can be found, under current Wikipedia policy they are not eligible for inclusion — however true (or false) they might be. The standard here, as describe on the policy pages linked to above, is "verifiability, not truth". However, if (and when) a reliable source is found that does discuss this alleged license violation, then, and only then, it certainly should be noted in the article. —Ilmari Karonen (talk) 21:37, 2 June 2008 (UTC)

system requirements?[edit]

those system requirements are completely false. the 1964 help file goes back and forward on system requirements, but they never state either 512mb of ram nor Athlon XP class processors. Recommended requirements as per the help file go with a PIII@600, 128-256mb of ram and a GeForce2 class video card. Personal experience tells that a TNT2 class video card is enough, and that no game ever required anything stronger than a 950mhz Athlon CPU. it is also tested and proved by me that works (at least) from Win98 to Vista, the help file states first Win98 and then WinXP as recommended, but it's widely known that 1964 works perfectly under Windows 98 (there are even DirectX 6 plugins). —Gonchuki (talk) 18:41, 2 July 2008 (UTC)

Yes, the requirements listed in the article are blown far out of proportion and should probably be changed/removed. By the way, DirectX 9 is availible for Windows 98, and can be employed by 1964 and the accompanying plugins. One more thing: some games may require at least a good P4 when running DirectX 8 on an NVIDIA GeoForce2 graphics card (I'm thinking of Paper Mario here). Tolkien fan (talk) 22:42, 3 November 2008 (UTC)

netplay[edit]

this is NOT the only n64 emu with netplay. PJ64k, and a few others also have it.

76.121.132.170 (talk) 15:49, 6 October 2008 (UTC)

  • It says 1964 is the only one with built-in net-play. 24.20.250.85 (talk) 20:18, 9 October 2008 (UTC)