This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
Alpha Waves was not the first to feature 6-degrees rotation. It was preceded by Driller (1987) and some other Incentive Software games. Alone Coder (talk) 17:35, 28 August 2009 (UTC)
6-axis means you can not just look left right, but also up down and bank left/right. The videos of Driller on Youtube only show rotation along the Y axis (vertical), not along the X or Z axis. Also, Driller was not full screen 3D. The innovation in Alpha Waves is the combination of 6-axis, full screen and interaction with 3D objects that pretty much define 3D today. The only biggie missing compared to modern 3D games was texture mapping. Descubes (talk) 13:57, 24 July 2010 (UTC)