Talk:Amnesia: The Dark Descent

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Untitled[edit]

The end of the plot section of the article says that once you reach the inner sanctum there are three possible endings. I assume the third one results from neither destroying the pillars nor using Agrippa's head with the portal (although the third ending could be if the player chooses to wait in the cell for the shadow to kill them), although the article does not describe what happens then. 74.183.255.204 (talk) 01:41, 12 January 2011 (UTC)[reply]

Sanity Mechanisms[edit]

As far as I recall, Daniel's sanity does not regenerate while he is near sources of light (e.g. candels,torches or his oil lamp). Instead, staying next to them only stopps it from decreasing as it would when he walks through dark areas. Furthermore, his sanity is not restored when Daniel loses his consciousness, as this will simply prompt a Game Over screen, just as if the player was killed by one of the monsters. Finally, solving a puzzle does not completly restore Daniel's sanity, but only partially. --129.70.167.219 (talk) 17:48, 28 November 2011 (UTC)[reply]

You are incorrect. Daniel's sanity does in fact regenerate while near a light source; it simply does so very slowly. Once again, sanity restored on puzzle completion varies depending on the puzzle. Larger puzzles may completely restore your sanity to "crystal clear."

And finally, passing out does not simply end the game. It's relative to whether a monster is near or not. It will, however, cause any nearby monsters to go into "search mode" for Daniel. — Preceding unsigned comment added by 199.245.163.1 (talk) 15:48, 3 February 2012 (UTC)[reply]

Genre[edit]

Amnesia is not a survival horror game. Please stop reverting! 199.111.175.5 (talk) 21:16, 24 February 2011 (UTC)[reply]

I would love to see your sources stating otherwise. I on the other hand can give you many sources stating that it IS a survival horror game. On a side note, please sign in the next time you leave a message.JanderVK (talk) 09:28, 28 February 2011 (UTC)[reply]

I'd say it was an Adventure Survival Horror. It's got elements of both Survival Horror (Monsters, stealth etc.) and Adventure Horror (puzzles, athmosphere etc.) —Preceding unsigned comment added by 94.18.54.148 (talk) 19:13, 4 April 2011 (UTC)[reply]

Potato Pack[edit]

Don't know if it's worth noting under reception, where sales are documented, the fact that it was included in Steam's Potato Pack and the role it played in the release of Portal 2 Lynnae (talk) 17:50, 23 June 2011 (UTC)[reply]


System specs[edit]

The specs for the game are wrong. Please see Steam for full game specs. — Preceding unsigned comment added by 82.23.148.32 (talk) 17:58, 15 July 2011 (UTC)[reply]

Examination[edit]

Daniel had not attempted to examine or tamper with the Orb, but because of his panic, he sought the help and refuge of Alexander of Brennenburg. I'm pretty sure Daniel did examine the orb. Here's an extract from "Daniel's Diary - Return (2/2)": I've taken it upon myself to piece the orb back together, but it's been more difficult than one might think. The pieces are behaving strangely, they seem to change colour, shape and texture, but ever so slightly. Yesterday I took careful measurements and notated any significant markings. --84.74.126.207 (talk) 12:27, 6 January 2012 (UTC)[reply]

Edit request on 19 April 2012[edit]

Please change "Alexander of Burgerking and Burger Nipples" back to it's original..."Alexander of Brennenburg" (not 100 percent on spelling.)

Sabel0099 (talk) 12:16, 19 April 2012 (UTC)[reply]

Already done Thanks, Celestra (talk) 14:50, 19 April 2012 (UTC)[reply]

Sales as of September 2012[edit]

The line in question: As of September 2012, the games sits at an estimated 1.4 million sales.

After reading the source, it shows that this is their "optimistic" number of total sales. Their actual guess is roughly 920,000 units sold. Shouldn't this be the "estimated" sales?

Quote from source: "This gives us about 920 000 units in total, pessimistically speaking."

Even then, it's hard to pin down this games' actual sales since it was part of a couple bundle packs, but wouldn't it be fair to at least take what they themselves consider to be the likely lower bound? Better yet, should we average the two and call it fair? — Preceding unsigned comment added by 68.187.250.187 (talk) 08:38, 8 January 2013 (UTC)[reply]

Cover Art[edit]

Why doesn't the article use the retail cover of the game? Most articles do that: http://www.giantbomb.com/amnesia-the-dark-descent/61-30087/all-images/52-412358/51sa_dqmkgl/51-1707269/ — Preceding unsigned comment added by 71.190.188.238 (talk) 07:33, 18 January 2013 (UTC)[reply]

There's no guideline that I know of to use either. But the original and initial release of the game was online (Steam?), the retail version came months later, which gives bonus points to using the online cover. That, and in my opinion the online cover is simply better. Яehevkor 11:53, 18 January 2013 (UTC)[reply]

Agrippa not listed on characters[edit]

I think Agrippa should be listed on the characters section — Preceding unsigned comment added by 94.3.127.124 (talk) 11:01, 20 August 2013 (UTC)[reply]

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Unofficial Android release listed[edit]

I noticed that an Android release of the game was listed in the info box, supposedly released 28 September 2021, but this apparently is in reference to an unofficial and unlicensed port titled "Sclerosis: The Dark Descent". I don't think this should be listed here as it can cause confusion and has nothing to do with Frictional Games, the actual developers and publishers of the original game. ChrisBlueStone (talk) 02:11, 24 July 2022 (UTC)[reply]

Seconding this. That Android version is not an official release and should be removed. 70.119.234.109 (talk) 05:36, 27 July 2023 (UTC)[reply]

a void of nothingness[edit]

can you see it? I could. can you breathe it? I did. 187.183.49.236 (talk) 05:01, 15 May 2023 (UTC)[reply]