Talk:The Hitchhiker's Guide to the Galaxy (video game)

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WikiProject icon This article is within the scope of WikiProject Hitchhiker's Guide to the Galaxy, a collaborative effort to improve the coverage of The Hitchhiker's Guide to the Galaxy on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
 

Based on books or radio show?[edit]

The Hitchhiker's Guide to the Galaxy is a text adventure computer game based on the seminal comic science fiction novel of the same name. -- are you sure it was based on the book, not the radio show? Marnanel 04:53, 18 Feb 2004 (UTC)

No, but it came out after (some of) the books. One can only assume...Frecklefoot | Talk 18:24, Jul 23, 2004 (UTC)
Maybe because "based on the books based on the radio show that inspired the LPs, TV show and stage plays" is too wordy? ;) --JohnDBuell 02:45, 14 May 2005 (UTC)

Excellent photo[edit]

There is an excellent photo of both Adams and Meretzky on page 21 of this PDF doc: http://mit.edu/6.933/www/Fall2000/infocom/infocom-paper.pdf . Does anyone know how we can get permission to use it? It'd improve this article a great deal (as most illustrations do). Frecklefoot | Talk 18:24, Jul 23, 2004 (UTC)

when did Activision buy infocom?[edit]

this article clashes with Infocom:

HHG2G: 1988 Infocom: 1986

(clem 21:18, 31 Mar 2005 (UTC))

I checked the original source (the MIT paper) and it confirms the date was 1986. I made the change to this article. Thanks for the catch. Frecklefoot | Talk 17:21, Apr 1, 2005 (UTC)

box cover picture[edit]

User:62.38.216.213 removed the 200px size tag on the box cover image. Why? -DynSkeet 12:12, Apr 19, 2005 (UTC)

Vandalism? I reverted it back. Frecklefoot | Talk 17:43, Apr 19, 2005 (UTC)

"No tea"[edit]

was one of the feelies actaully "no tea", and if so how was the absence represented?

No. It may have been listed in some of the game's ads as a joke, since "no tea" appears continually in Arthur Dent's inventory in-game (until he gets some tea, of course). But it isn't like there was a plastic bag labeled "no tea" in the package. In fact, I'm against its inclusion here, but oh well. -DynSkeet (talk) 16:02, July 24, 2005 (UTC)
I think it was listed in the game's documentation as one of the "items" included with the game. Frecklefoot | Talk 18:22, July 25, 2005 (UTC)
I wouldn't have used a plastic bag to hold no tea: I'd have used an empty teabag with "NO TEA" printed on the tag. Seahen 21:06, 4 September 2005 (UTC)
If my memory serves me correctly, there was an empty plastic bag in the feelies - and it was labelled "microscopic space fleet". Mitch Ames (talk) 05:53, 13 April 2010 (UTC)

"A certain point quicker"?[edit]

Having Arthur ask about his house is said in the article to "not get you to a certain point quicker". From my experience, it simply prompts a quote from, I believe, Bob Dylan: "It's not a house; it's a home.", and wastes a turn. Why is this noteworthy? Is there something more complicated here? --Tardis 03:39, 13 February 2006 (UTC)

When Ford appears, you can either "WAIT" twice, or you can type "FORD, WHAT ABOUT MY HOME". Typing "FORD, WHAT ABOUT MY HOUSE" gives the "It's not a house, it's a home." reply you mention. Is that what you mean?
Yes, that's the response I mean. I just didn't know why it was referenced in the article, unless the "certain point" was something much more interesting than simply skipping the second WAIT. In any case, it's gone now. --Tardis 19:50, 25 October 2006 (UTC)

Seminal?[edit]

Is the use of this word justified? ie what other ideas have been spawned from this one?--Light current 01:19, 28 March 2006 (UTC)

See my comment at the very beginning of this talk page. The radio series came first, and those inspired the radio plays, then the book. The TV series was based on the radio series, but just about everything else since was based on the book (including the Infocom game). --JohnDBuell 03:21, 28 March 2006 (UTC)


Supersoft[edit]

The main HHGG page refers to an earlier version of the game released by Supersoft, which was subsequently withdrawn. We should probably add a comment on that here too. JXM 20:36, 2 August 2006 (UTC)

Can this be backed up? I hadn't seen it on the main Hitchhiker's page, I'm going to have to remove it as unreferenced. --JohnDBuell 22:04, 2 August 2006 (UTC)
This 8-bit game certainly exists. It is sometimes called Hitchhiker-64, and can still be downloaded from various places on the net. Do a search for Supersoft and Hitchhiker. Not sure about the reason for withdrawal however. JXM 01:58, 3 August 2006 (UTC)
Ah okay, and it had to be renamed "Cosmic Capers" because of the copyright violations. I'll work something into both texts. --JohnDBuell 02:53, 3 August 2006 (UTC)
Actually, thinking about this, THIS article is meant to be about the Infocom game solely, and the Java/Flash revivals that used the same core game. The main Hitchhiker's article already mentions other games that were attempted or released as short-lived movie tie-ins, so why not leave the Supersoft game on that page, now properly referenced (unless someone wants to make a page about Cosmic Capers)? --JohnDBuell 03:04, 3 August 2006 (UTC)

Says who?[edit]

"In spite of all of this, The Hitchhiker's Guide to the Galaxy was rated as "Standard" difficulty." Who rated it? Infocom? -Toptomcat 22:07, 24 October 2006 (UTC)

Yes. Infocom had their own difficulty rating system at the time. It's clearly printed if you click on the link that the image here was taken from: http://gallery.guetech.org/hhgttg/hhgttg.html Zork II and Zork III were "Advanced", Deadline was "Expert", and so on. --JohnDBuell 03:16, 25 October 2006 (UTC)

Game Boy version?[edit]

I ran into a Game Boy version of this game once... the keyboard took forever to type in though. And it was original GB, not GBC or GBA! Strange... —The preceding unsigned comment was added by 70.108.191.85 (talk) 00:15, 13 February 2007 (UTC).

Releases?[edit]

What are the differences between the various releases? (I have Release 31). Bastie 18:44, 16 February 2007 (UTC)

Most of the differences between different releases of an Infocom game are just bug fixes. Release 31 of this game is a bit special, being one of the 5 Solid Gold releases. The built-in hints aren't in the other versions. Ntsimp 20:16, 16 February 2007 (UTC)
Yes, a useful menu-driven hint thing pops up when you type 'Help'. I've noticed that the online Java versions don't include it. Bastie 22:02, 16 February 2007 (UTC)


Order for Destruction[edit]

I've decoded the entirety of the "Vogon" order for destruction of planet Earth feelie. Based on a Google search, nobody else has ever posted such a decoding to the Internet before. Does it have a place on Wikipedia or should i look for someplace else to post my findings? --Mike Schiraldi 19:08, 8 April 2007 (UTC)

I'd go to one of the fan forums. The DAC crowd (douglasadams.se) would be very interested I'm sure. Activision might still hold the copyrights on the feelies - Adams bought the rights back to the game itself before his death, and anyway that sounds more like wikisource/wikiquote material, potentially.... --JohnDBuell 01:56, 9 April 2007 (UTC)

text-based game?[edit]

this is a text-based game, like muds? if yes, why not say so in the first paragraph?

It says it's interactive fiction (q.v.) Ntsimp 00:13, 13 August 2007 (UTC)

Sequel[edit]

Added notable information regarding the sequel from waxy.org blog, the writer having obtained a copy of a hard drive from the company, including personal emails. Feel free to edit information as needed. Turbanator (talk) 07:26, 19 April 2008 (UTC)

DN Games Remake[edit]

I noticed when I followed the DN Games link to download their remake, that their link does not work. Obviously the broken link is not a wikipedia problem per se, but linking to a broken link isn't particularly useful. Perhaps we should change that section to past tense since there is no other known source? — Preceding unsigned comment added by 74.79.62.75 (talk) 11:59, 12 March 2013 (UTC)