Talk:Tod Frye

From Wikipedia, the free encyclopedia
Jump to: navigation, search
WikiProject Video games (Rated Stub-class, Low-importance)
WikiProject icon This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
Stub-Class article Stub  This article has been rated as Stub-Class on the project's quality scale.
 Low  This article has been rated as Low-importance on the project's importance scale.
Taskforce icon
This article is supported by the Atari task force.
 

Millionaire?[edit]

Okay, how did Pac-Man 2600 make Frye a millionaire? I can see with additional income over the years, but from Pac-Man alone? Nope. The math doesn't add up.

Consider that is 12 million were sold, then that'd make him a millionaire. $1.2 million. After taxes, he'd have a lil' over a million. Now, consider that it is believed that 7 million carts were sold, ergo, at his rate, he'd only make $700,000, then lose a bunch to taxes, making it around $550,000 and $600,000. Taking into account other things, sure, he could be a millionaire now (and I'm not deny nor confirming that), but I don't think he can be a millionaire via Pac-Man 2600 due to math. Coffee5binky (talk) 03:17, 4 January 2010 (UTC)

How PacMan made Frye a millionaire is that PacMan actually sold many more than the the popular misconception. Frye's Royalties from PacMan alone in 1982 were ~$850,000, indicating 8.5 million units sold. —Preceding unsigned comment added by 69.181.155.54 (talk) 17:44, 23 May 2010 (UTC)

Remember, Pac-Man was the pack-in for the 2600 for a number of years after it's release. So the number count has to include that. --Marty Goldberg (talk) 14:36, 2 September 2010 (UTC)

The unthinkable[edit]

"Confined by time and available memory, Frye proposed the unthinkable." Sounds so un-encyclopedic... 200.234.185.215 (talk) 12:22, 2 September 2010 (UTC)