Talk:UltraCorps

From Wikipedia, the free encyclopedia
Jump to: navigation, search
WikiProject Video games (Rated Start-class, Low-importance)
WikiProject icon This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
Start-Class article Start  This article has been rated as Start-Class on the project's quality scale.
 Low  This article has been rated as Low-importance on the project's importance scale.
Taskforce icon
This article is supported by the Strategy games task force.
 

Movement[edit]

There ought to be a note that all movement is strictly world to world with no calling back of dispatched fleets and the number of turns taken for any journey is simply the number of units to the target world divided by the speed of the fleet.

The only interception system are scanners which only see fleets moving directly towards or away from the world where the scanner is located and it is up to the players to respond by moving fleets or changing production orders when they see an inbound hostile fleet.

There is also no game support for allies. Sending a combat fleet to another player's system always results in combat to the death and sending a gift fleet gives it to the current owner of the world, which might have changed while the gift fleet was enroute.

Hcobb (talk) 18:02, 19 June 2008 (UTC)