Talk:Video game culture

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Scope[edit]

Since this article is now the GCOTW, I think it is a good idea to define what the scope of this article should be. It's clear that gaming is having a profound impact on our culture and social issues. How does it influence education? Design? Can we recognize video games as forms of art? To what extent are innovations in terms of interactivity and interfaces influencing the IT landscape? These are all questions that I think this article should cover. I think we need to approach this with a very methodical approach, providing notes and references for any claims we make. This has the potential to be a great collaboration, but also to be a mess. Let's do it right. Some sources I've found quickly on google:

Wikilinks:

jacoplane 01:58, 13 March 2006 (UTC)

Yeah, there seems a lot to write about on this. The hard part will be getting it divided into workable sections and going from there. I'll try to help out through the week. Thunderbrand 02:09, 13 March 2006 (UTC)

Looks like everyone liks putting headings and no one wants to write content.--AlphaTwo 15:41, 14 March 2006 (UTC)

There also seems to be an entire paragraph in the "(anti)social behaviour?" paragraph which doesn't really appear to be about the social impact of video games at all, but rather the social impact of the internet. Maybe this content could be moved to social networking or internet culture or somewhere similar because it looks a bit out of place here. —Preceding unsigned comment added by 82.6.96.22 (talk) 08:12, 6 March 2011 (UTC)

Video Game TV Show[edit]

Does anybody know what the oldest videogame TV show is? I have done a quick search but I haven't found anything. I think the oldest is X-Play. Once I find out I'm going to expand the Television Channels section. Gamerforever 17:35, 15 March 2006 (UTC)

I've found out that it is GamePro TV but it'll be hard to find information on it because of its age, and because it didn't run for long. Gamerforever 17:40, 15 March 2006 (UTC)

Thats the earliest one i remember.

Mention should be made to GamesMaster, even though is UK specific, is from the same period. IvanDíaz 16:33, 16 March 2006 (UTC)

Cartoons and movies[edit]

In terms of cartoons however there is: Super Mario Bros. Super Show, Captain N, some weird cartoon show featuring Characters from Acclaim videogames (bigfoot truck, that tomato guy, and some other things), the Legend of Zelda show.

Movies: Doom (movie), Street Fighter The Movie, Mortal Kombat (movie), Alone in the Dark (movie), Land of the Dead (movie), Bloodrayne (movie), (basicalyl anythign by Uwe Bowl, the super Mario bros movie, the Resident Evil movies and so on. --Larsinio

Cartoons/Anime also extends much farther in Japan, including titles like Tekken (film), Sonic X, Viewtiful Joe (anime), F-Zero GP Legend, and of course Pokémon anime.--AlphaTwo 19:37, 15 March 2006 (UTC)

Movies that are about video games: The Wizard, Stay Alive ---Larsinio 19:45, 15 March 2006 (UTC)

Women and video gaming[edit]

This section seems rather vague and implies that a majority of female gamers are also into games played by male gamers. Could it be that the popularity of The Sims series contributed to this large gender shift? ╫ 25 ◀RingADing▶ 09:17, 16 March 2006 (UTC) ╫

How do we even know that there was a shift in the first place? Personally I don't think having that section really makes alot of sense. Manmonk 19:12, 16 March 2006 (UTC)
It's been documented (although I can't remember the sources first hand) that Women makes up 70% percent of all The Sims series players. Also, games like Second life boast 40+% female audience([1]), and PopCap Games claims a whopping 70+% female audience([2]). In addition, with recent talk of PSP's userbase (96% male) ([psp.ign.com/articles/696/696051p1.html IGNPSP]), in contrast to Nintendo DS's "high" 40% female userbase with games like Nintendogs and Brain Training, it's hard to suggest that "there is no shift".--AlphaTwo 19:36, 16 March 2006 (UTC)
Another link: [3] 13:54, 17 March 2006 (UTC)

academic studies[edit]

Why is that section empty? Did someone delete the text or what?--Janarius 17:13, 18 April 2006 (UTC)

Unspecified source for Image:50centbp 02.jpg[edit]

I found Image:50centbp 02.jpg and noticed that the file's description page currently doesn't specify who created the content, so the copyright status is unclear. Someone will need to specify the owner of the copyright. If it was obtained it from a website, then a link to the website from which it was taken, together with a restatement of that website's terms of use of its content, is usually sufficient information. However, if the copyright holder is different from the website's publisher, then their copyright should also be acknowledged.

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Betacommand (talkcontribsBot) 04:54, 26 May 2007 (UTC)

Fair use rationale for Image:50centbp 02.jpg[edit]

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Image:50centbp 02.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in Wikipedia articles constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale.

If there is other other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.Betacommand (talkcontribsBot) 04:54, 26 May 2007 (UTC)

NOTE- GamePro TV is by no means the first tv series about video games, though it may be the first review based show. Here are some examples of much earlier works. http://en.wikipedia.org/wiki/TV_POWWW http://en.wikipedia.org/wiki/Starcade 146.222.119.22 23:00, 5 July 2007 (UTC)

Medical studies?[edit]

I have heard about medical studes concerning the impact of excessive gaming on kids. I would like to find out what resources there are, and maybe show the connection on this page, as it WOULD be important. Corrupt one 00:35, 9 October 2007 (UTC)

Fair use rationale for Image:Mk2.png[edit]

Nuvola apps important.svg

Image:Mk2.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you. BetacommandBot (talk) 20:29, 2 January 2008 (UTC)

Suggestion for Article: Countergaming[edit]

Artistic critique of the medium through almost unplayable game installations.

Reference: A. R. Galloway (2006). "Gaming: Essays on Algorithmic Culture", University of Minnesota Press. (pp. 107-)

--Ferzkopp (talk) 14:49, 21 January 2008 (UTC)

Fair use rationale for Image:Thewizard.jpg[edit]

Nuvola apps important.svg

Image:Thewizard.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.

Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.

If there is other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page. Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you. BetacommandBot (talk) 02:54, 12 February 2008 (UTC)

More demographics[edit]

The article only provides information regarding the U.S., but how many people around the world play video games? That would be interesting to know. I bet countries like Australia or Spain will show way less that 72% of the male population playing video games.66.201.171.194 (talk) —Preceding undated comment was added at 21:30, 11 October 2008 (UTC).

On this subject, the demographic citation: ^ a b ESA report on the sales, demographics and usage data of the industry, is a broken link. I have found an updated reference (2008) from the same organisation. The figures will need to be adjusted, unfortunately I do not have the time to do this right now. The updated reference is: http://www.theesa.com/facts/pdfs/ESA_EF_2008.pdf —Preceding unsigned comment added by 61.69.25.161 (talk) 04:34, 13 November 2008 (UTC)

WoW movie[edit]

From the article "The next major gaming movie is going to be produced by Blizzard about the extremely popular World of Warcraft which has 11 million subscribers each month." Besides being poorly worded (11 million subscribers each month? What?), I'm pretty sure this is wrong, as I have heard nothing about this. Im going to remove this line until someone can get a reliable source about this. Ive heard of a Warcraft movie possibly in the making, but nothing about a World of Warcraft movie.--Ryudo (talk) 09:57, 11 May 2009 (UTC)

Slang and terminology[edit]

This article shouldn't list Internet slang so elaborately as it does. It's rather distracting from the rest of the article. Cid SilverWing 15:51, 31 March 2010 (UTC)

Video games appear to without grasp of the English language, and they all talk with a funny accent, actually. Everything to them is "badass" and "like a god" etc. They talk really stupid. I used to hang around these people, but now that I'm in my 30s, I see no reason to associate with video game addicts. 68.96.214.115 (talk) 19:51, 26 October 2010 (UTC)

Incorrect Use of "Anti-Social"[edit]

The title which contains the word "anti-social" (Social or anti-social technology?) uses the word incorrectly and should be changed. Anti-social refers to behavior that is actually harmful to others, not a lack of social contact or isolation, which would be "asocial." BigBureaucracy (talk) 01:33, 20 December 2010 (UTC)BigBureaucracy

Comment[edit]

"In StarCraft, female characters are not as strong as male characters in battle and are designed to cure damaged soldiers, but not to fight." This is plain wrong. Female characters include Kerrigan (one of the main characters) and the Valkyrie (a fighting unit in Broodwar). — Preceding unsigned comment added by 92.106.34.33 (talk) 21:24, 20 June 2011 (UTC)

Category:Video games featuring female protagonists[edit]

Category:Video games featuring female protagonists, which is within the scope of this WikiProject, has been nominated for possible deletion, merging, or renaming. If you would like to participate in the discussion, you are invited to add your comments at the category's entry on the Categories for discussion page. Thank you. Liz Read! Talk! 11:50, 7 October 2013 (UTC)