Tao Framework
From Wikipedia, the free encyclopedia
For "The ACE ORB", see TAO (software).
|
|
This article includes a list of references, related reading or external links, but its sources remain unclear because it lacks inline citations. Please improve this article by introducing more precise citations. (December 2009) |
| Original author(s) | Randy Ridge |
|---|---|
| Stable release | 2.1 / May 1, 2008 |
| Written in | C# |
| Type | Software library |
| Website | taoframework on sourceforge |
The Tao Framework is a C# library giving .NET and Mono developers access to popular graphics and gaming libraries like OpenGL and SDL. It was originally developed by the C# OpenGL programmer Randy Ridge, and since its start many developers have contributed to the project. The latest version of Tao is version 2.1 released on May 1, 2008.
Tao Framework has been superseded by OpenTK.[1]
[edit] Bindings
- Cg 2.0.0.0
- DevIL 1.6.8.3
- FFmpeg 0.4.9.0
- FreeGLUT 2.4.0.2
- FreeType 2.3.5.0
- GLFW 2.6.0.0
- Lua 5.1.3.0
- ODE 0.9.0.0
- OpenAL 1.1.0.1
- OpenGL 2.1.0.12
- PhysFS 1.0.1.2
- SDL 1.2.13.0
[edit] References
- ^ "StackOverflow.com". StackOverflow.com. http://stackoverflow.com/questions/2795442/is-the-tao-framework-dead. Retrieved 2011-11-21.
[edit] External links
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This software article is a stub. You can help Wikipedia by expanding it. |