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The Technical Director (TD) is usually a senior technical person within a software company, engineering firm, film studio, theatrical company or television studio. This person usually possesses the highest level of skill within a specific technical field and may be recognized as an expert in that industry.
In software development, a Technical Director is typically responsible for the successful creation and delivery of the company's product to the marketplace by managing technical risks and opportunities; making key software design and implementation decisions with the development teams, scheduling of tasks including tracking dependencies, managing change requests, and guaranteeing quality of deliveries and educating the team on technical best practices.
- Defines the technological strategy with the development team of each project: pipeline, tools, and key development procedures.
- Assesses technical risk and mitigation plan.
- Establishes standards and procedures to track and measure project's progression.
- Evaluates development team(s), identifying strengths, problem areas, and developing plans for improving performance.
- Evaluates interview candidates for technical positions.
- Scouts for and evaluates new technology and tools as opportunities for innovation and development excellence.
- Oversees technical design documentation process for correctness and timeliness.
- Provides input to the other disciplines on the practicality of initial design goals and impact to the overall project timeline.
- Evaluates software implementation on design and task thoroughness
- Helps to identify high risk areas for the Project Director.
- Identifies weak software systems that need code improvement and schedules corrective action, when possible.
- Creates automated test process for system features, where possible, and contributes to the build system.
- Aids in all stages of post-production including during finalizing
In VFX/animation production such as Pixar or Industrial Light and Magic or game studios, a technical director's (TD) responsibilities vary from studio to studio and as such, the term is not very well defined. Typically, a TD is a mix of an artist and a programmer, responsible for the more technical aspects of film production, such as programming shaders, developing character rigs and animation setups, performing complex simulation tasks and setting up the pipeline how the data is passed from one stage in the film production to the next. In contrast to a programmer, a TD would normally not work on large programming projects but rather make heavy use of scripting languages such as Python, MEL, MAXScript, or shell scripting. [clarification needed] Another responsibility of a TD is to look after any technical problems the regular artists encounter and to develop custom tools to improve the artists' workflow.
"Technical Artist", "Technical Animator" and "Generalist TD" are sometimes used as synonyms, and frequently, the role of a TD is more precisely defined, for example "Effects TD", "Lighting TD", "Modeling TD", "Pipeline TD", "Creature TD", "Hair TD", "Cloth TD", "Matchmove TD" etc.
It is a Technical Director's job to make sure the technical equipment in the theater is functional, maintained and safe e.g. lighting and sound equipment; the technical director is responsible for the overall organization of the technical production process. Duties included are generating necessary working drawings for construction (in conjunction with a drafts person, if there is one); budget estimations and maintaining of accounts; materials research and purchasing; scheduling and supervising build crews; coordinating put-ins; handling conflicts that arise between different departments; and organizing the strike and clean-up for that production.
Technical Director can also refer to the in-house chief designer/master carpenter for a smaller theater company.
The Technical Director (often abbreviated TD) works in a production control room of a television studio and operates the video switcher and associated devices as well as serving as the chief of the television crew. For a remote broadcast outside of the studio, the TD will perform the same duties in a mobile production truck. It is the TD's job to ensure all positions are manned and all equipment and facilities are checked out and ready before the recording session or live broadcast begins. They typically will switch video sources, perform live digital effects and transitions, and insert pre-recorded material, graphics and titles as instructed by the Director. In larger productions, the Director does not actually operate the production equipment, allowing him/her to coordinate the production and make rapid decisions without worrying about how to mechanically execute the effect or camera move being called for. The Technical Director may provide training to more inexperienced members of the technical crew when needed. In consultation with the Director, the TD may have more or less input into the creative side of the production, depending on the situation. He/she may provide the Director with guidance on crew assignments, camera shots and the most efficient way to accomplish any given effect. The TD is usually responsible for the technical quality of the signal being recorded or broadcast and will use various measuring devices and displays to ensure quality control.
Technical Directors commonly work on productions that are either broadcast live or recorded on video tape or video servers. Television productions shot on film generally do not use TDs, as the camera cuts and effects are realized in post production after the shooting is completed.
The terminology in the UK differs in some respects from the above description: The production control room is called a "gallery", a mobile production truck is called an "OB Van" or a "Scanner" (a BBC term). In UK television practice, the Technical Director is the senior technical person in the gallery and supervises the technical team, but does not operate the "vision mixer". The TD is responsible for ensuring that the gallery is technically fit for purpose, the routing of internal and external sources, as well as liaison with other technical areas such as Master Control Rooms and transmission suites. They may additionally perform Vision Control duties, matching the exposure and colour balance of the cameras ("Racking").
- Stagelink Technical Directors Directory
- Gamasutra article on the role of Technical Artists (Directors) in game production