Terry K. Amthor

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Terry K. Amthor
  Terry Kevin Amthor
Amthor in Santorini, Greece
Born Terry Kevin Amthor
(1958-10-18) October 18, 1958 (age 55)
Chicago, Illinois
Education University of Virginia, B.S., Architecture
Occupation Game designer, Author

Terry K. Amthor is a game designer who has worked primarily on role-playing games, but also has experience in the printing and publishing industry & graphic design, and Apple computers.

Early life and education[edit]

Terry Kevin Amthor was born in Chicago, IL, before moving soon afterwards to Manitowoc, WI, and at the age of six to Bethel Park, PA. He attended Bethel Park High School; while there participating in the award-winning marching band, symphonic band, and orchestra, playing the alto saxophone, clarinet, and bassoon. He was also fiction editor of the school literary magazine Vernissage,[1] and member of the ironically-named physics and science enthusiasts club, the Flat Earth Society. He attended the University of Virginia School of Architecture in 1976. It was at UVa that he first discovered D&D through a gaming group led by Pete Fenlon, who was running a campaign set in Middle-earth. This association led to a major change in Amthor's career path.

While at UVa, he took a number of classes in architectural history, focusing on Greek, Roman, and Pre-Columbian architecture. He also took graduate-level classes in advanced mathematics and art history.

Amthor went on to graduate from the University in 1980, maintaining his close associations with the Fenlon group throughout his college years. This association led to his participation in founding Iron Crown Enterprises.

Amthor's first published work was a Star Wars parody, "Raker Wars" for the University of Virginia weekly paper, the Declaration. Notation of it was recorded in the University Archives.[2]

Career at ICE[edit]

Though Iron Crown Enterprises was founded and incorporated in 1980, initially it could afford few full-time employees. From 1980 to 1982, Terry Amthor worked at UVa's Fiske-Kimball Fine Arts Library and what was known then as the Sci-Tech Library Engineering and Science Library, serving in the bibliography departments of both libraries, and also contributing to the initial Library of Congress conversion from a card catalog to an online catalog, via OCLC. He also gained hands-on experience in book preservation and restoration.

Terry K. Amthor was one of the original founders of Iron Crown Enterprises (ICE) in 1980, along with Pete Fenlon, S. Coleman Charlton, Richard H. Britton, Bruce Shelley, Bruce Neidlinger, Kurt Fischer, Heike Kubasch, and Olivia Johnston.[3]:133 [4] Amthor wrote Court of Ardor (1983), an early Middle-earth campaign game book published by ICE as a Rolemaster supplement. It was the only supplement set outside of 'known' Middle-earth. Amthor was a major contributor to the original Rolemaster system, including Arms Law and Character Law, but mainly to Spell Law, with Olivia Johnston.

Amthor wrote the first approved Middle-earth solo adventure book Spy in Isengard, after the line was re-licensed to George Allen & Unwin, and had to be approved by a 'Tolkien Scholar.' [5]

He collaborated with Kevin Barrett in the creation of Spacemaster (1985), the science-fiction version of Rolemaster, which also had a second edition in 1988.[3]:136 While at ICE, Amthor also wrote many game supplements for Rolemaster, MERP, and Spacemaster, including some Spacemaster supplements under the pseudonym A. Brooke Lindsay.[6] The second edition of Rolemaster (1989) was supported by Amthor's Shadow World campaign setting, which combined the older Loremaster background into a larger whole.[3]:136 He also wrote an article for White Wolf Magazine,Queer as a Three-sided Die, about being gay and a gamer.[7]

Amthor was guest of honor at the Boras Spelkonvent 8, a gaming convention in Sweden, November 1990, and led a Middle-earth tournament.[8]

Later work[edit]

After leaving ICE full-time in 1992, Amthor co-founded Metropolis Ltd. in order to produce the English-language version of the controversial Swedish modern-horror game Kult. In 1992–1994, Amthor edited, co-authored and art-directed several books for the line.[9]

He also wrote one module for Dungeons & Dragons: Thief's Challenge II: Beacon Point.[10]

In 1992 Amthor founded Eidolon Studio, writing Shadow World supplements under license from ICE. He published the third edition of his Shadow World Master Atlas (2001) through Eidolon.[3]:142 He continues to write and produce PRG supplements for the current incarnation of Iron Crown Enterprises, Guild Companion Publications. Mjolnir published the Shadow World Master Atlas Fourth Edition (2003), Amthor's 224-page overview of the Shadow World.[3]:142 Shadow World Player Guide: The World (2010) by Amthor was a brand-new introduction to the Shadow World, and was published by Guild Companion Publications.[3]:144 He published his first fantasy novel, Loremaster Legacy, (set in the Shadow World environment) in 2013.


After graduating from UVa in 1980, Terry Amthor remained as a resident in Charlottesville, Virginia until 1992 when he moved to Arlington, VA, where he currently resides. He has travelled extensively, citing his trip to northern Italy in 1986 as an inspiration for the Eidolon book. He has been to the U.K. several times, and when a boy, actually climbed on Stonehenge in the 1970s before that was forbidden, and touched the Rosetta Stone when it was standing on open display in the British Museum. Beginning in 2000, he travelled to Greece (Athens, Olympia and many islands, including Crete, Mykonos, and Santorini), Turkey, Switzerland, and several countries in Central America to see Pre-Columbian sites, including Chichen Itza, Tikal, Copan and Tulum.

Partial Publications List[edit]

At Iron Crown Enterprises

  • The Iron Wind. (co-author), Rolemaster, (1980)
  • Spell Law (co-author). (1983, 1984)
  • Court of Ardor in Southern Middle-earth. (1983)
  • The Cloudlords of Tanara. (1984)
  • Space Master RPG. (with Kevin Barrett) 1st and 2nd Editions. (1985, 1988, 1992)
  • Action on Akaisha Outstation. (1985)
  • Lorien & the Halls of the Elven Smiths. (1986)
  • Lost Telepaths: House Kashmere. (1986)
  • League of Merchants. (as A. Brooke Lindsay), (1987)
  • Rivendell. (1987)
  • A Spy in Isengard. (Middle-earth Quest Solo Adventure) (1988)
  • Shadow World Master Atlas 1st Edition. (1989)
  • Jaiman: Land of Twilight. (1989)
  • Shadow World: Emer the Great Continent. (1990)
  • Shadow World Master Atlas 2nd Edition. (1992)
  • Eidolon: City in the Sky. (1992)

With Metropolis Ltd

  • Kult RPG Core Rules. (Editor/graphic designer; additional English-language material). (1993)
  • Kult: Legions of Darkness. (Editor/graphic designer; additional English-language material). (1994)

With Eidolon Studio

  • Emer Atlas I: Haestra. (1997)
  • Haalkitaine. (1998)
  • Emer Atlas II: The Northeast. (1999)
  • Shadow World Master Atlas 3rd Edition. (2001)
  • The Loremaster Legacy. (Shadow World novel) (2013)

With the ‘new’ Iron Crown Enterprises/Guild Companion

  • Powers of Light & Darkness. (2003)
  • The Land of Xa-ar. (2010)
  • Shadow World Player Guide: The World. (2010)
  • The Cloudlords of Tanara. (Second Edition) (2013)
  • Emer III: The Southeast. (2014)


  1. ^ "Cover photos - Terry Kevin Amthor | Facebook". facebook.com. Retrieved 2014-01-31. 
  2. ^ "University of Virginia Library Online Exhibits | All the Hoos in Hooville: 175 Years of Life at the University of Virginia". explore.lib.virginia.edu. Retrieved 2014-01-31. 
  3. ^ a b c d e f Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7. 
  4. ^ "A Brief History of Game #8: ICE, Part One: 1980-1992 - RPGnet". rpg.net. Retrieved 2014-01-31. 
  5. ^ "Spy in Isengard - Terry Kevin Amthor | Facebook". facebook.com. Retrieved 2014-01-31. 
  6. ^ "League of Merchants - Guild Companion Publications | Spacemaster 2nd Edition | RPGNow.com". rpgnow.com. Retrieved 2014-01-31. 
  7. ^ "Queer as a Three-Sided Die - RPGnet RPG Game Index". index.rpg.net. Retrieved 2014-01-31. 
  8. ^ "Game Convention in Boras - Terry Kevin Amthor | Facebook". facebook.com. Retrieved 2014-01-31. 
  9. ^ "Kult - Death is Only the Beginning - The Last Cycle - Kult". kult-rpg.com. Retrieved 2014-01-31. 
  10. ^ Thief's Challenge II: Beacon Point

External links[edit]