The Count (video game)

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The Count
The count box art scott adams.jpg
Developer(s) Adventure International
Publisher(s) Adventure International
Designer(s) Scott Adams
Platform(s) Apple II Plus, Commodore PET, TRS-80, Vic 20, TI 99/4a, Atari 400, Atari 800, ZX Spectrum, Commodore 64, BBC Micro, Acorn Electron, Dragon 32/64
Release date(s) 1981
Genre(s) Text adventure
Mode(s) Single player
Distribution Cartridge, floppy disc, cassette

The Count is a text-based adventure program written by Scott Adams and published by Adventure International.

Gameplay[edit]

The player character has been sent to defeat the vampire Count Dracula by the local Transylvanian villagers, and must obtain and use items from around the vampire's castle in order to defeat him.[1] Players move from location to location, picking up any objects found and using them somewhere else to solve puzzles. The interface is text-based; commands took the form of verb and noun, e.g. "Climb Tree". Movement from location to location was limited to North, South, East, West, Up and Down.

The game differs from earlier Scott Adams adventures due to the use of time. Set over three days, certain problems needed to be solved on particular days, and events would happen at particular times on certain days. The protagonist also had to avoid being attacked on the first two nights to finish the game. The player would need to replay the game several times to find the correct order of events in order to finish the game.

It is important to SAVE before attempting climbing the flagpole, as this may break, as there is no way to avoid this random danger.

References[edit]

  1. ^ Matthews, Ken (December 1984). "Scott Adams' Classic Adventures". Micro Adventurer (Sunshine Books) (14): 17, 19. 

External links[edit]